» Fri Jun 03, 2011 6:14 am
I disagree, it's way too powerful. It's very inconsistent though, I can hit someone with it twice and it doesn't kill them. They turn around and hit me once and I die, wtf. I'm level 10 so it's not because they're ranked way higher than me or anything. It doesn't make sense regardless. You're wearing a suit that can stop bullets, but a gay punch kills you, GTFO with that nonsense. You should have to hit someone 5 times with a melee to kill them in Crysis 2.
Yep, know whatcha mean, but 5 punches would be too much. It's true that the Nanosuit can stop bullets and such, and 2 - 3 punches can kill someone - That's not logical. Mhh..but see it like that : Because of the nanosuit you have GRRRREAT powers, so your punch is extreeeemely hard. But the defense of the suit is also fine, so you need the normal amount of punches. x3
OR : Another crysis2-changing idea : You change the game completely. Not only 8 shots in armor mode, but 20! And without 10! (depends on the strength of the weapon) That would change the game so much, that teamwork is NEEDED! Because 2 mates kill one extremely fast. And in capture the flag, it would be pretty awesome if you survive longer than 2 seconds, if there is a "good" sniper. Y'know, it would be like "all of you are super soldiers, so you survive longer, are stronger, better, faster, you can jump higher, smash everything you want!"
As it is now, it's an ordinary shooter with better graphics and "some" special moves". It is fine now, but that would give the game more of "Nanosuit", which is the main part of the game.