Mesh just a red diamond in game

Post » Sun Jan 02, 2011 1:56 pm

Okay so I've made dozens of meshes for FO and this has never happened before. Basically the mesh is fine in nifskope, It's fully textured and everything. But when I put it into the geck all I get is a the error diamond..

Any reasons why this could be?

All help appreciated, I'd really rather not have to do the whole thing again ='[

Edit: Bit more info, What i did was make my model in blender, then export to nifskope. But then I realised that a few of my UV maps were a bit dodgy, so I opened again in blender, changed a few UVs, then re-exported.

Comes up fine in Nifskope like I said but when you select the model in the file selection box in the Geck it comes up as the red diamond =/
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trisha punch
 
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Post » Sun Jan 02, 2011 12:12 pm

Hmm tried re-exporting then importing and it seemed to fix it but now it's showing up with all the old UV maps, even though it shouldn't be arrrgh!

EDIT: Actually, once again, nvm, I just found an older version that I can use.

Thread is now lockable =]
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matt oneil
 
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