The magic system in Skyrim has seen much virtual ink spilled in the last year, and there have been various attempts to improve it. I've personally played with mods such as Better Magic, Balanced Magic, Improved Destruction, and a few others. (This is a category of magic mods that aims primarily at improving the vanilla magic system rather than those, like say, Midas Magic, who's primary aim is to add more spells in parrallel)
Mighty Magic certainly improves the scalability and balance of the core system, while also adding a certain amount of new spell effects that blend in fairly well with the vanilla ones. Most of the new effects seem to duplicate functions of spells that were present in either Morrowind, Oblivion, or Mighty Magick Oblivion; TES fans shouldn't be surprised by any of the new spells per se. Since the mod is modular, its also possible to cherry pick the aspects you're most interested in.
Personally, I've helped test the mod these last couple weeks and it's clearly what I'll be using for my next playthrough. So, for people who want a mod similar to Mighty Magic Oblivion or Supreme Magicka Oblivion (which was in many ways similar), that improves scalability without destroying balance, and restores many spell effects that are missing from Skyrim without adding things that dont fit in at all, I recommend taking a look.