My situation here is that I have a bunch of armors that will only be worn by the player. Nobody else in the entire game will ever wear them.
Should I create mipmaps for these? I think that the distance would be pretty constant, and even if it doesn't (say, I moved the camera back in 3rd person to see more area), it won't be too extreme to warrant sacrificing memory.
Or should I just make mipmaps anyway?