mission 3: slackjaw and 2 groups of weepers

Post » Fri Nov 16, 2012 10:38 am

As I'm at this particular point on clean hands/ghost/mostly flesh+steel/very hard run - my options are somewhat limited and I'd rather not redo the stuff all over again. Redoing previous mission because of buggy achievment description was enough :wink:

question #1:

After accepting mission from Slackjaw, the outisde group will always break free afaik. As it's pre-scripted event, I assume it doesn't count against clean hands - though I'd rather be sure, if someone actually tested it.

question #2:

The other group inside the distillery - if I open the door and hide, it will lead to short skirmish with the rest of slakcjaw's men - I persume it does count against clean hands (and possibly against 0 bodies found stat) - but it's subtly different than letting someone drown/get eaten by rats - so any precise info about this case ?


And on a related subject - does a weeper count as an entity detecting dead/unconscious bodies ? Probably yes, but ...
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gemma
 
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Post » Fri Nov 16, 2012 4:10 am

I killed all the weepers in the base on my high chaos run...And Slackjaw turned hostile to me. Not sure if they were related, but just a heads up.
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Bones47
 
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Post » Fri Nov 16, 2012 4:17 pm

question #1:

After accepting mission from Slackjaw, the outisde group will always break free afaik. As it's pre-scripted event, I assume it doesn't count against clean hands - though I'd rather be sure, if someone actually tested it.
To answer this one, their actions and fights with slackjaw's men don't matter apparently.As for #2, I'll recheck some quick stealth run later from the saved game.
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suniti
 
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