» Thu May 17, 2012 12:02 am
As I understand it, it would have to be embedded into the corresponding flash file for fonts - which is more complicated - but as far as just swapping one font for another [that is already part of the flash], the fontsconfig.txt is the simplest way. This way just swaps out X font for Y font. So if the game requests X, instead of showing X, it shows Y because X was replaced with Y in the .txt file.