» Tue Aug 17, 2010 10:01 am
I just hope we get as much as we can for ps3, i really want some form of map editing software for Crysis 2.
and can you tell me how you imagine building such maps or level? you think it will be like some kind track - block building like for some arcade car game? its not working this way, even if you take FarCry2 editor which was too limiting and basically dont allow you build much will mean do completely different control type..
if they aiming on UDK from Epic they need to have fully professional middleware and this mean you will need typing a lot.. .. lots of numbers changing lots of curves in windows, scripting and configurating, create more your own content in Maya or 3D max, create textures in Photoshop... i know how editor for crysis 2 look like and its probably same as how cryengine 3 kit will look there is no chance using joypad its complete utopia for such complicated tool, even if you put your mouse to PS3 you will need keyboard and other applications, i dont say its impossible but its not going happened it will need re-work all UI elements and controls and the way how tools in editor work
Just look how games like Gears of war are made:
http://www.youtube.com/watch?v=VYGG2e9CEBE its UDK
Look how many icons, functions and all sh*t around is
here how crysis 1 maps are made:
http://www.youtube.com/watch?v=eeBXIjjaNY8&feature=related
simply "editor" is not same as "editor" and DevKit or SDK as something more than just "editor"
If you see Tony Hawk editor its not real EDITOR its simply small tool for players create theirs own levels from blocks its not way how killzone or Gears of war is made.
(this is different question but i must put it out):
Even if they will create such tool from scratch how many console guys really will building some levels? its very time consuming and more editor will handle the more time will be needed for creating such map.
just i see what kind of comments from ps3/xbox360 players are on gametralers.com if they see PC game which needed more controlling and concentration (like shogun2) its all over "WTF is this i want play not study collage for playing game" and lots of similar comments form PS/Xbox community and Editors are much more complex than just complex PC strategy how many of them will do something in such editor? and if someone like creating maps, graphic, games or whatever and they like complex things they should use PC because its thing to be used for complex tasks
Yeah well whatever comes to console suits me, something about streaming maps to consoles, that sounds good, and i don't doubt for a second that all the available options on a editor are impossible to fit onto a console and be easily controlled.