It's the basics of what my hunting guild is about really.
http://www.gamesas.com/topic/1404969-relzwipz-hunting-in-skyrim-hunting-guild-quests-better-prices-new-perks-and-more-thread-2/
Except:
The player can't choose where the main Guild Hall is based, but I will have outposts the player can choose to have built (in specific locations). Over time and through quests the Guild Hall and decor etc will be built over time.
You can't choose uniform yet, but it's an interesting idea.
There is a Guild Porter/Steward to give quests to the player. A mix of main and random generic quests.
There will be other Guild members, and ones you can have follow you. They will have packages for them to go out hunting and doing other things.
It's basically all in that thread

and the mod is already released in its early stages. Initial Guild Hall and Porter and a handful of quests.