I think I figured out the problem, disregard. I wasn't downloading manually like I usually do.
I have M&B With Fire and Sword, the one set in the real world 16th century conflict in the Crimea. I greatly enjoyed leading the Cossacks to conquer the Mongols, though getting enough men and enough pay for those men could be a struggle sometimes. I once lost most of my professional infantry in a castle siege, and with enemy troops advancing to retake the castle, I had to bolster my ranks with random peasants with pitchforks and whatever supportive cossack soldiers I could find in the Mongol dungeons.
I did end up with a Mongol general as my captive for absolutely ages, because nobody was willing to pay me to free him. By the end he'd had enough of Stockholm syndrome that he was practically in love with me.
I also liked the way you could charge ahead with cavalry to meet the enemy head on, or line up with your infantry and try to pick them off with muskets. Though I never seemed to have enough musketeers. I found it was possible to cheat by riding around the enemy lines and ploughing into their infantry from behind, usually too fast for them to shoot me. The enemy cavalry would then have to face my hussars and my musketeers without any support.
I usually use all muskets. all the others will bow before me!
I went through a couple of longish Mount and Blade phases, and another fairly recently. Really admirable game, and I'm very curious to see where they go with the next game.
The only... "problem" I have with the game is that it doesn't "end" I suppose. I can understand their stance on allowing the player to do things their own way and set their own goals, etc. For me, I think it's just from playing way too much Sid Meier's Pirates! when I was growing up (the old one, before my PC had a hard drive and I hate to boot the computer with the game in the floppy drive, though the newer updated one was really cool too.) So I find myself still expecting to start running into advancing age problems from all the times I've been imprisoned, etc.
I get to a certain point in the game where I find it starts to feel a little too... existential somehow. Not sure why, but without a ticking clock in the game to kind of drive me forward, and no "end game" beyond what I've set, my interest will eventually start to wane.
Doesn't mean that I count that as a "point" against the game, by any means. I get why they do it the way they've decided to. Just not quite to my tastes, is all.
Have I mentioned that it has the best modding community by far? Because, it deserves to be mentioned.
Planning on checking the series out. Sounds like fun. Found out it is pretty cheap on Amazon, so the first one probably will be the next game I order off there.