Mount & Blade Discussion

Post » Sun May 05, 2013 12:38 pm

As any of you who have seen my other threads would know, I love this game. I seriously recommend it to anyone that likes medieval style games. It has a great modding community. overall, definitely one of my favorite games of all time. Edit: So [censored] hyped for bannerlord!
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Lindsay Dunn
 
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Post » Sun May 05, 2013 5:19 am

I agree - the M&B series is awesome! The graphics aren't incredible (they're not bad though, for such a small team), but the gameplay is unlike any other game I've played. I think the thing I really like about it is that there is no magic system or anything - just a real-life style of combat. I also like how, even though it takes place in a fictional realm, it's strongly based upon medieval Europe. There's no fictional pantheon either - they just refer to 'God', which is cool, since it allows for anyone of any faith or religion to place their God in there.

Plus, the combat system is just incredible. I love being able to charge with my cavalry at a full infantry and just mow down the enemy.. and the castle invade/defend system is really fun to play too.
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Jessica White
 
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Post » Sun May 05, 2013 9:33 am

I honestly wish it was more like total war with you playing too.
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sarah taylor
 
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Post » Sun May 05, 2013 8:38 am

I think it would be cool for the next game to have ship combat perhaps, and a little bit more of an army-like feel. I kind of like how Warband allows you the opportunity to become King of Calradia. I mean, in the first game, I helped Lady Isola of Suno claim the throne of Swadia, and I became the Marshal of her army - I led Swadia in conquest over all of our enemies, so it's now just us and the Rhodoks coexisting together. I wish the ability to become king was in the first game, because I basically have the same role over most of the 'Empire of Swadia' as I call it.
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Auguste Bartholdi
 
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Post » Sun May 05, 2013 3:55 am

Amazing game, I must have sunk hundreds of hours into it. I always name my characters after ASoIaF characters. Must have had half a dozen Thoros of Myrs. My favorite weapon is the great bardiche. It just looks so wicked, and it works well on horseback or on foot. And the lack of a piercing attack means it's basically idiot-proof.

Though imo the late game is where M&B, even Warband falls apart. Because delegation is not practical due to the AI being stupid, you end up needing to do everything yourself, in the battlefield or strategic map, well into the late game.

I haven't been following development of the new game, but it would be amazing if battles could somehow have other human players in them as sub-commanders or something. Like, I don't need to constantly babysit that group of archers on that hill when I'm holding a place on the shieldwall, I can just give RandomBob90 command of them and say "don't waste your arrows until enemies get close enough" or "run away when huskarls storm your position". It would more closely approximate what a large warband is like.
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Red Bevinz
 
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Post » Sat May 04, 2013 10:25 pm

I think it would be better if the battles took more strategy, and they weren't just mob violence.
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Alessandra Botham
 
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Post » Sun May 05, 2013 7:14 am

One of the best melee combat systems i've seen. Oh and hard, multiplayer is very hard for a newcomer!
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Scotties Hottie
 
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Post » Sun May 05, 2013 8:57 am

my most recent play of M&B has me as an Nord noble, however it seems the nords refuse to declare war on any one. I don't particularly want to break my oath with who ever the king guy is of the nords, but the game is kind of stagnated. Although im kind of taking a break from M&B right now since ive played it long enough to meet my 10hr:1$ ratio and want to play other games ive bought.
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Ymani Hood
 
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Post » Sun May 05, 2013 12:41 am

Talk to enough Lords and they'll ask you to attack trade caravans IIRC.
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OnlyDumazzapplyhere
 
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Post » Sat May 04, 2013 10:34 pm

M&B svcks lol u shouldn pleh it cus grafix


Nah, i love mount and blade, i always make my Army either fully archers or fully cavalry, both options make you pretty much undefeatable
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lucile
 
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Post » Sun May 05, 2013 12:46 am

I love it, cant wait for M&B 2. Just hope they dont stray too far from what makes this game.They could keep the current graphics and just improve upon battle gameplay and id be happy.

And a tip, which ive posted before but just incase it helps someone else. If you hold F1 you can place a movement flag wherever you look, which lets you tell your units to hold position at that location. Made it alot easier for me to organise battles instead of having to run to a position and use the hold command.
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Nicholas C
 
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Post » Sun May 05, 2013 4:06 am

I think they said they were going to overhaul most of the gameplay.
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ShOrty
 
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Post » Sun May 05, 2013 9:57 am

Floris modpack pwns everything.
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christelle047
 
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Post » Sun May 05, 2013 10:06 am


Nu-uh. Prophecy of Pendor is numero uno.
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luke trodden
 
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Post » Sun May 05, 2013 7:29 am

+1
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Mark Churchman
 
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Post » Sun May 05, 2013 1:15 pm



Prophesy of Pendor is cool, but I don't like the community. They're extremely insular and hostile.
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matt oneil
 
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Post » Sun May 05, 2013 1:16 pm


Heh. Oooh yeah, they are. I only use their forum now to get information on patches and such. If I have a question about anything I'm checking the wiki first before I go there.
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NeverStopThe
 
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Post » Sun May 05, 2013 12:35 pm

Brand http://www.gamesas.com/topic/1455736-games-that-surprised-you/page__view__findpost__p__22546773 Mount & Blade player here, or let's say slightly experienced but (thanks to the past few days) relatively well-informed.

For my first playthrough (I'm currently doing it with Warband vanilla) I figured out that the http://mountandblade.wikia.com/wiki/Heroes#An_Early_Troop_Set_Up would be a comfortable choice, mostly because having a fix point means I can adjust my own character to it. For example Wound Treatment is http://strategywiki.org/wiki/Mount%26Blade/Companion_Comparison in this setting by default, so either you take it or assign it to somebody suitable. The problem is that I didn't have internet access for a few days due ISP issues, and since I only took a quick glance at these pages I wasn't able to recall exactly which skills do these Heroes possess when you got them. Knowing that I can't respec any of my companions I decided that not distributing skill points (until I got my internet back) is a way to go, so this way I don't waste points due to information shortage. And Borcha, that [censored] Borcha. He was one of, if not the most wanted Hero for me from the start, but I simply couldn't find him at all. Needless to say, he turned out to be the last piece of the puzzle since I got everybody else long before I finally caught him at Yalen, eh. So long story short, I'm at level 14 currently and aside from a few ones (Prison Management, Riding, Wound Treatment), I still have all attribute / skill / weapon proficiency points that I got for leveling - same goes for companions, even if they're mostly around level 10.

What is the most incredible that things are still working this way, even though you can feel it's getting harder time after time. Oh, and I basically spend nothing to equipment - only bought a cheap horse when my only one got KIA at the beginning, a pack of bolts for Artimenner's crossbow and a Leather Cap for like 10 denars. That's it. Other than that everything I have is either from battles or companions. Granted that I'm only at the grind part where I'm building my financial freedom and establishing connections with important folks, but it's still cool to see that things working this way too. Even all of these features (unspent points, no money for equipment) are going to be change pretty soon.
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teeny
 
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Post » Sun May 05, 2013 3:34 am

I think I figured out the problem, disregard. I wasn't downloading manually like I usually do.

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Jenna Fields
 
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Post » Sun May 05, 2013 12:46 pm

I have M&B With Fire and Sword, the one set in the real world 16th century conflict in the Crimea. I greatly enjoyed leading the Cossacks to conquer the Mongols, though getting enough men and enough pay for those men could be a struggle sometimes. I once lost most of my professional infantry in a castle siege, and with enemy troops advancing to retake the castle, I had to bolster my ranks with random peasants with pitchforks and whatever supportive cossack soldiers I could find in the Mongol dungeons.

I did end up with a Mongol general as my captive for absolutely ages, because nobody was willing to pay me to free him. By the end he'd had enough of Stockholm syndrome that he was practically in love with me.

I also liked the way you could charge ahead with cavalry to meet the enemy head on, or line up with your infantry and try to pick them off with muskets. Though I never seemed to have enough musketeers. I found it was possible to cheat by riding around the enemy lines and ploughing into their infantry from behind, usually too fast for them to shoot me. The enemy cavalry would then have to face my hussars and my musketeers without any support.

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saharen beauty
 
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Post » Sun May 05, 2013 9:11 am

I usually use all muskets. all the others will bow before me!

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Mistress trades Melissa
 
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Post » Sun May 05, 2013 10:46 am

How do I fix missing textures?

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Isabell Hoffmann
 
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Post » Sun May 05, 2013 3:49 am

I went through a couple of longish Mount and Blade phases, and another fairly recently. Really admirable game, and I'm very curious to see where they go with the next game.

The only... "problem" I have with the game is that it doesn't "end" I suppose. I can understand their stance on allowing the player to do things their own way and set their own goals, etc. For me, I think it's just from playing way too much Sid Meier's Pirates! when I was growing up (the old one, before my PC had a hard drive and I hate to boot the computer with the game in the floppy drive, though the newer updated one was really cool too.) So I find myself still expecting to start running into advancing age problems from all the times I've been imprisoned, etc.

I get to a certain point in the game where I find it starts to feel a little too... existential somehow. Not sure why, but without a ticking clock in the game to kind of drive me forward, and no "end game" beyond what I've set, my interest will eventually start to wane.

Doesn't mean that I count that as a "point" against the game, by any means. I get why they do it the way they've decided to. Just not quite to my tastes, is all.

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Enie van Bied
 
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Post » Sat May 04, 2013 10:53 pm

Have I mentioned that it has the best modding community by far? Because, it deserves to be mentioned.

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Emzy Baby!
 
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Post » Sun May 05, 2013 11:54 am

Planning on checking the series out. Sounds like fun. Found out it is pretty cheap on Amazon, so the first one probably will be the next game I order off there.

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Nomee
 
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