I have been working on a small quest mod for some Stalhrim Ice Armor, and am having some issue with the armor itself.
I would love to make it look exactly like the Icebergs in game. If you did not know, the Icebergs have a "Multi-layer Parallax" effect enabled in their nifs. This gives them that cool 3d esque effect when you plant your face against them.
As a prototype, I simply used the default ice-berg textures (environmental maps and all) on the Dragonbonemale armor to see if I could not get the proper effect I was hoping for. I also, to be safe, mimicked the exact shader set for the ice-bergs in nifskope.
Sadly, in game the armor was completely black! (pics! The armor clipping was the lack of the Skinned shader, I could figure that one out at least

http://cloud.steampowered.com/ugc/576702418735185295/23DFD68CB5C7BAD8EF22665B8F2E9837F745CEE6/
I have tried every combination of texture slots, shaders, and specular powers I can think of but every time without fail the effect is the same. I seem to get some subtle effect in the CK viewer of nifs, it shows the bumps and gloss of ice and I can make out a slight effect I may believe to be parallax. Its just so dark you can't make it out unless you cause yourself eyestrain looking for it ><;
I'm still very very oblivious to nifskope, so if anyone has insight into this... it would be appreciated if you could speak slowly and use small words. thanks ><;