» Fri May 11, 2012 10:10 pm
Sometimes working on a multiplayer addition to the game can hurt the single player experience.
Depending on the budget and people working on the new title.
And as their last complete game was released in 2006\2007, I think they need to focus on making this the best single player experience, in my opinion.
No, BioShock 2 design assistance doesn't count.
Arkane Studios is making their very own game here, I think they do us a favour by skipping multiplayer.
Perhaps if this game become a really good success, then maybe they will have a bigger bugdet and more people for a sequel that can have multiplayer without causing any hurt to the process of making the best single player experience, right.