» Mon May 07, 2012 4:46 pm
The replay value of these games are very high. Four years ago, I ruined Oblivion. Well, maybe ruined is not the right word.
Oblivion is my favorite game of all time, for the moment. But, I took my first character through everything. Metagaming to get everything to 100. I don't play like that anymore. When you become that strong, the game is broken, as far as I'm concerned. It becomes boring and unchallenging. I don't condone anyone for playing that way. To each his/her own. The point is for everyone to enjoy them selves.
For the past 2 years, I have created specialized and limited characters. RPing them with different personalities and play styles, trying to give the game a fresh approach. I realized that this is how I should have played, from the start.
You can create a mage that is good, and primarily uses Destruction, explore 30% of the map, take him through the game, doing quests that help people, and making choices that is fitting for that character. You can join the mages guild, only. You don’t even need to undertake the Main Quest. I can easily spend several hundred hrs on this character.
Then make an evil Assassin character, that specializes in one-handed weapons. Just do the DB quest line, talk to different people in different ways, through dialog, except different quests and explore some different areas. Again, spending 200-300 hrs.
Start a Warrior, yada, yada, yada. That is just one of each major class. You can create many different variations, of each and never touch the MQ.
After several different characters, start another mage. This time make them evil and primarily a Necromancer. Do different side quest, act and respond completely different from your first mage. Yes, you will still be going through the same Mage quest line, that ends the same way. But, it will be with a different feel. Now 600-800 hrs from your first one, if you are like me, you have forgotten most of the details of it anyway. Yay, for growing old!
With this Radiant story thing, it should make each playthrough just that much more unique.