v 1.0
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- Requirements -
Optional Dawnguard version requires, you guessed it, Dawnguard.
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- Overview -
Faster ammo with no gravity, sorted naming, batch creation of Arrows (and Bolts with the DG version). Tweaks Ancient Nord, Forsworn and Falmer Arrow damage values to make them svck less.
Last loaded wins, so if you have other mods tweaking arrows load this after them. I didn't change Leveled Lists, drop/recovery, etc. so it just needs to be after anything that alters the arrows/bolts themselves.
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- Details -
Increases Arrow Speed x3 (10800.00)
0 Gravity
Silent (Stealth should break on Arrow Impact, not loosing)
Supersonic (curiously, Iron Arrow is the only one to have this by default. Makes projectiles have a whiz by your head effect).
Batch Crafting - Uses Beths Dawnguard recipe quantities as a base, x6. So 6 Firewood and 6 Iron Ingots yields 144 Iron Arrow. All except Iron require the appropriate smithing material perk.
The following Arrow Types have had their damage adjusted to make them svck less.
Anicent Nord - 11 (from 10). Added Draugr Weapon Material Type. Available early but limited by drops, this makes them one point better than Steel. Steel 10 > Ancient Nord 11 > Orcish 12
Forsworn - 13 (from 7). Added Wood Weapon Material type. In the normal course of things, you aren't going to hit Forsworn in the early game, yet the arrows they have are worse than Iron. Not any more. Orcish 12 > Forsworn 13> Dwemer 14
Falmer - 15 (from 7). Added Falmer Weapon Material Type. As above, didn't like the crap damage, so yeah. Dwemer 14 > Falmer 15 > Elven 16
Renamed arrows to sort thusly: Arrow - Iron, Arrow - Dwemer, etc.
Dawnguard version as above plus;
Increased Bolt Speed x3 (16200.00)
0 Gravity
Not Silent
Supersonic (default for DG Bolts)
Batch Crafting of Dwemer and Steel bolts. 10 Firewood + 10 Steel Ingot = 100 Steel Bolt. Craftable at any forge with appropriate perk.
Optional version includes Batch creation of elemental bolts at any forge with appropriate material perk. 100 Steel Bolt + 10 Fire Salts = 100 Bolt - Steel Fire
Renamed Bolts for sorting. Bolt - Dwemer, Bolt - Steel. Also shortened the tech bolts. Bolt - Steel Ice, Bolt - Dwemer Shock, etc.
In case you've been living under a rock since 11/11/11, heres some .ini tweaks to make Archery less of a pain in the ass. (Skyrim.ini)
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.2
f3PArrowTiltUpAngle=0.2
[Actor]
fVisibleNavmeshMoveDist=12288.0000
For DG Bolts, add under the arrow part up there:
f1PBoltTiltUpAngle=0.2
f3PBoltTiltUpAngle=0.2
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- History -
1.0 First Release
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- Tools Used -
Creation Kit
ANB ReadMe Generator
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- Credits -
Beth
Other arrow tweak mods (ABT, Faster Arrows No Gravity, etc.)
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- Permissions -
Knock yourself out. Do with it what you will, just remove my name from it if you upload it. Not exactly Rocket Surgery here.
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- Disclaimer -
I'm not wearing pants. Not responsible if it trashes your game, PC, etc.
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Bonus Section: How to tweak ammo added by other mods to the values you want.
Step The First:
Open the Mod in the CK. Personally if it is an .esp mod, I just edit that directly, because I have an archive backup. .esm mods you would have to make a plugin.
1. Find and click the Ammo heading under Items in the list on the left of the Object Window. In the pane on the right, you will see all the ammo in the gamefile. Find the ammo you want to tweak and double click it. That will bring up a box where you can alter some of the details. DO NOT CHANGE ID. It will warn you if you accidentally try to. If you want to rename it, change the Name section. Otherwise you will see entries for damage, value, etc. I do not suggest changing inventory images, sounds, etc. unless you know what you are doing. If your mod added ammo has no Weapon Material Keyword assigned, you can add one. Click Add, in the filter box of the pop-up type the name of the appropriate material, highlight the WeapMaterial entry for your ammo and hit OK.
2. Find and click the Projectile heading under the Special Effect heading. Here you will see all the projectiles in the gamefile. Find the one(s) for the ammo you want to tweak and double click it. Here you can change the speed, gravity, impact, etc.
Stick to the basics if you dont know what all the settings do.
For reference here are the values from my Ammo Tweaks Mod.
Arrow - "Type" i.e. Arrow - Iron, Arrow - Daedric, etc.
Speed: 10800.00 (x3)
Gravity 0.0
Detection Sound Level: Silent
Supersonic: yes (checkmarked)
Bolt - "Type" Bolt - Dwemer, Bolt - Steel, etc.
Speed: 16200.00 (x3)
Gravity: 0.0
Detection Sound Level: Normal
Supersonic: Yes (checked by default for Dawnguard bolts.)
If you get a mod added ammo that seems to hit everything you try to shoot around over, check and make sure that Collision Radius is set to 0.5 (default). Anything higher and the collision boxes on your projectiles might as well be logs.
Simple stuff.