Names of people, places and thingys

Post » Tue Jan 11, 2011 8:50 pm

What are your ideas for names of people, places ETC.. in fallout new vegas?

here ill start so youll know what im talkn bout lol

Quest: Wild Ride
Edmund Fun - a ghoul that runs his own theme park in the mojave wasteland
Info: Owner of Fun Park! An abandoned theme park that is said to be haunted because of the rides mysteriously turning themselves on at night.
Quest info: Investiagate the park for clues
Reward: 100 bottlecaps and an eternity ticket to funland forever!
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michael danso
 
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Joined: Wed Jun 13, 2007 9:21 am

Post » Tue Jan 11, 2011 11:53 am

This could be fun...

NPC: Trogmeat
Species: Trog
Relationship to player: Companion
Personality: Unintelligent, Afraid of Light, Strong, Easy to Manipulate, Loyal
Appearence: A hoover dam trog with a distinctive fake hamburger (dog toy) duct-taped to his head.
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Ron
 
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Joined: Tue Jan 16, 2007 4:34 am

Post » Tue Jan 11, 2011 8:28 pm

itd be neat to see the trogs return and live under the dam like trolls lol
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Joe Alvarado
 
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Joined: Sat Nov 24, 2007 11:13 pm

Post » Tue Jan 11, 2011 6:59 pm

This could be fun...

NPC: Trogmeat
Species: Trog
Relationship to player: Companion
Personality: Unintelligent, Afraid of Light, Strong, Easy to Manipulate, Loyal
Appearence: A hoover dam trog with a distinctive fake hamburger (dog toy) duct-taped to his head.

I like most of it but I hope that you don't mean he walks on all four.
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Markie Mark
 
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Joined: Tue Dec 04, 2007 7:24 am

Post » Tue Jan 11, 2011 9:31 pm

Quest: "The postman"
NPC: "Shakespeare"

Brief: Transport a series of letters to different NPC's, in different settlements across the wasteland and new vegas.

Reward: 'Tattered postal service uniform', plus, bonus 10 caps for every letter delivered.

[Quest could either be on-going or limited to a set amount of letters]

[This is a reference to the film if anyone didn't get that already]
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biiibi
 
Posts: 3384
Joined: Sun Apr 08, 2007 4:39 am

Post » Tue Jan 11, 2011 5:07 pm

NPC: Whatever name the Devs think its name should be.
Species: Whatever Species Devs think it should be
Relationship to player: Whatever Devs think the relationship should be.
Personality: Whatever Devs think it should act like.
Appearence: Whatever Devs think it should look like.

Most unique NPC of all time.
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Ally Chimienti
 
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Joined: Fri Jan 19, 2007 6:53 am

Post » Tue Jan 11, 2011 7:50 pm

Quest: "The postman"
NPC: "Shakespeare"

Brief: Transport a series of letters to different NPC's, in different settlements across the wasteland and new vegas.

Reward: 'Tattered postal service uniform', plus, bonus 10 caps for every letter delivered.

[Quest could either be on-going or limited to a set amount of letters]

Would said letters lead to a series of suicides?
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Blackdrak
 
Posts: 3451
Joined: Thu May 17, 2007 11:40 pm

Post » Tue Jan 11, 2011 6:45 pm

What are your ideas for names of people, places ETC.. in fallout new vegas?

here ill start so youll know what im talkn bout lol

Quest: Wild Ride
Edmund Fun - a ghoul that runs his own theme park in the mojave wasteland
Info: Owner of Fun Park! An abandoned theme park that is said to be haunted because of the rides mysteriously turning themselves on at night.
Quest info: Investiagate the park for clues
Reward: 100 bottlecaps and an eternity ticket to funland forever!

Or the Primm rollercoaster.
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Rob
 
Posts: 3448
Joined: Fri Jul 13, 2007 12:26 am

Post » Tue Jan 11, 2011 11:15 am

NPC Name- Bob
Species- Human
Relationship-Gives you a work suit of overalls and a yellow construction helmet upon initiating conversation, builds stuff.
Personality-Jolly! Only says "Can we do it!" and your answer is "Yes we can!". upon leaving convo he runs away into the desert.
Random Encounter.
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Javaun Thompson
 
Posts: 3397
Joined: Fri Sep 21, 2007 10:28 am

Post » Tue Jan 11, 2011 7:44 pm

Quest: "The postman"
NPC: "Shakespeare"

Brief: Transport a series of letters to different NPC's, in different settlements across the wasteland and new vegas.

Reward: 'Tattered postal service uniform', plus, bonus 10 caps for every letter delivered.

[Quest could either be on-going or limited to a set amount of letters]

[This is a reference to the film if anyone didn't get that already]


Ummm... well this is kinda already in game. Seein as you are a courier, the game Dev. decided to put a "Courier Job" They mention it in a game demo.
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Marie Maillos
 
Posts: 3403
Joined: Wed Mar 21, 2007 4:39 pm

Post » Tue Jan 11, 2011 8:16 am

NPC Name- Bob
Species- Human
Relationship-Gives you a work suit of overalls and a yellow construction helmet upon initiating conversation, builds stuff.
Personality-Jolly! Only says "Can we do it!" and your answer is "Yes we can!". upon leaving convo he runs away into the desert.
Random Encounter.


Lol, Bob the builder refrence..... Yea this would be funny. But what they should do is have the trait wild wastelander to get this encounter.
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Dalton Greynolds
 
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Joined: Thu Oct 18, 2007 5:12 pm

Post » Tue Jan 11, 2011 3:55 pm

Ummm... well this is kinda already in game. Seein as you are a courier, the game Dev. decided to put a "Courier Job" They mention it in a game demo.

Yeah, but i doubt it has anything to do with the film, and a courier doesn't wear a post uniform.
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Marlo Stanfield
 
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Joined: Wed May 16, 2007 11:00 pm

Post » Tue Jan 11, 2011 11:23 pm

Quest: Breeding Grounds
Npc: Alfred (Kid)
Storyline: Out in the dessert (in one of the 200 locations) there should be a boy. He should come running at you sceaming, while waving his hands in the air franticly. He would be wearing a baseball cap.

Alfred: "Stranger, you gotta help me!"
You 1) "Woo kid, is everything ok?
2) {Intimidate} "I don't have to help anyone, but myself!"
Alfred: 1) "That house back there. There is somthing scary in it. I was going in there after my girlfriend Shena. Then i heard a scream and a loud thumping coming from one of the dark rooms. I ran out as fast as i could. I"m worried about Shena tho. Can you help me?"
2) "Uhhh... sorry mister. I'm.... I'm going now!"
You "Alright, point me to the house, i will find your girlfriend."
Alfred: "This way, this way."

After Alfred points you to the house you enter. The house is dark and you can hear clawing and growls from one of the room's. After searching the house and going into the master bedroom on the top floor you are attacked by a Large Gecko. When you kill him there is a key in the bookshelf inside the room. After you grab the key you go downstairs and it unlocks the basemant. You hear a scream of a girl. As you rush down the steps they brake and you fall into a dark room. All around you are eggs and nest. Gecko breeding grounds. A girl is in one of the nest about to be eaten by some of the smaller geckos that just hatched. You can save her or try to sneak out and find another exit. After saving her she thanks you and says that you should burn down the nest. She says there is an old heater nearby and that it looks useful. Aftersetting the heater to explode you have to race to a small hatch that leads to the street. When you get on the street the house explodes and Alfred runs up and hugs Shena. He then thanks you and hands you his baseball cap and a few bottlecaps.
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Jonathan Egan
 
Posts: 3432
Joined: Fri Jun 22, 2007 3:27 pm

Post » Tue Jan 11, 2011 7:46 pm

Quest: Breeding Grounds
Npc: Alfred (Kid)
Storyline: Out in the dessert (in one of the 200 locations) there should be a boy. He should come running at you sceaming, while waving his hands in the air franticly. He would be wearing a baseball cap.

Alfred: "Stranger, you gotta help me!"
You 1) "Woo kid, is everything ok?
2) {Intimidate} "I don't have to help anyone, but myself!"
Alfred: 1) "That house back there. There is somthing scary in it. I was going in there after my girlfriend Shena. Then i heard a scream and a loud thumping coming from one of the dark rooms. I ran out as fast as i could. I"m worried about Shena tho. Can you help me?"
2) "Uhhh... sorry mister. I'm.... I'm going now!"
You "Alright, point me to the house, i will find your girlfriend."
Alfred: "This way, this way."

After Alfred points you to the house you enter. The house is dark and you can hear clawing and growls from one of the room's. After searching the house and going into the master bedroom on the top floor you are attacked by a Large Gecko. When you kill him there is a key in the bookshelf inside the room. After you grab the key you go downstairs and it unlocks the basemant. You hear a scream of a girl. As you rush down the steps they brake and you fall into a dark room. All around you are eggs and nest. Gecko breeding grounds. A girl is in one of the nest about to be eaten by some of the smaller geckos that just hatched. You can save her or try to sneak out and find another exit. After saving her she thanks you and says that you should burn down the nest. She says there is an old heater nearby and that it looks useful. Aftersetting the heater to explode you have to race to a small hatch that leads to the street. When you get on the street the house explodes and Alfred runs up and hugs Shena. He then thanks you and hands you his baseball cap and a few bottlecaps.


I would love to play this quest ^-^

one thing puzzles me though.. how old is the boy?
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Far'ed K.G.h.m
 
Posts: 3464
Joined: Sat Jul 14, 2007 11:03 pm

Post » Tue Jan 11, 2011 7:06 pm

NPC: Mr. Bungle
Species: Puppet
Relationship to player:when the player picks up this puppet he turns alive!
Personality:An uncharismatic messy puppet
Appearance:http://thatguywiththeglasses.com/videolinks/thatguywiththeglasses/riffs/28108-that-guy-riffs-mr-bungles-lunch-room-manners
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Lance Vannortwick
 
Posts: 3479
Joined: Thu Sep 27, 2007 5:30 pm

Post » Tue Jan 11, 2011 10:28 am

Quest: Breeding Grounds
Npc: Alfred (Kid)
Storyline: Out in the dessert (in one of the 200 locations) there should be a boy. He should come running at you sceaming, while waving his hands in the air franticly. He would be wearing a baseball cap.

Alfred: "Stranger, you gotta help me!"
You 1) "Woo kid, is everything ok?
2) {Intimidate} "I don't have to help anyone, but myself!"
Alfred: 1) "That house back there. There is somthing scary in it. I was going in there after my girlfriend Shena. Then i heard a scream and a loud thumping coming from one of the dark rooms. I ran out as fast as i could. I"m worried about Shena tho. Can you help me?"
2) "Uhhh... sorry mister. I'm.... I'm going now!"
You "Alright, point me to the house, i will find your girlfriend."
Alfred: "This way, this way."

After Alfred points you to the house you enter. The house is dark and you can hear clawing and growls from one of the room's. After searching the house and going into the master bedroom on the top floor you are attacked by a Large Gecko. When you kill him there is a key in the bookshelf inside the room. After you grab the key you go downstairs and it unlocks the basemant. You hear a scream of a girl. As you rush down the steps they brake and you fall into a dark room. All around you are eggs and nest. Gecko breeding grounds. A girl is in one of the nest about to be eaten by some of the smaller geckos that just hatched. You can save her or try to sneak out and find another exit. After saving her she thanks you and says that you should burn down the nest. She says there is an old heater nearby and that it looks useful. Aftersetting the heater to explode you have to race to a small hatch that leads to the street. When you get on the street the house explodes and Alfred runs up and hugs Shena. He then thanks you and hands you his baseball cap and a few bottlecaps.


Too black and white IMO.
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Jordan Moreno
 
Posts: 3462
Joined: Thu May 10, 2007 4:47 pm

Post » Wed Jan 12, 2011 12:35 am

Quest: Somethings Seems Fishy
NPC: Fishy
Species: Fish
Relation to player: companion type thing
Personality: Very Intelligent and polite
Appearance: In a fish bowl full of purified water
On your way through the mojave you begin to become dehydrated, so you make your way to the nearest building to find water but the front is locked when going around to see if there is a back door you notice gore bags. When you enter the back you can see a super mutant down the hallway(he cant see you) scavenging through the piles of junk you hear a voice calling to you. When you turn around you see a fish bowl In the bowl is a fish asking you for help saying that the super mutants are going to eat him and he will reward you if you help him also he is claiming that he is the last fish. At this point you have a few choices Help the fish, Drink the water in the bowl(killing fish), Killing fish eating it and drinking water, or Leave the fish to the super mutant. If you chose the first one then the fish will tell you where the super mutants are storing the water but this water is not purified so after fighting the super mutants getting close to passing out (have time limit) you get there. Now the fish tells that you forgot to grab his food so you have to fight all they way back to where you found the fish and grab his food. Then you exit via the back door. Once you completed this you can take the fish home as a pet and you can take him out into the waste and it would be like a canteen. but you have to fill the bowl back up(and you cant wait too long about filling it up)... the fish will purify and water that you but into the bowl. All other options result in negative karma.
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Jessica Stokes
 
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Joined: Fri Jul 28, 2006 11:01 am

Post » Tue Jan 11, 2011 5:11 pm

chuck norris
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Dalley hussain
 
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Joined: Sun Jun 18, 2006 2:45 am

Post » Tue Jan 11, 2011 7:00 pm

I just thunk up a really cool story mission

tell me what you think

The Quest: It's business, only business
Quest Info: Mr. House is trying to blow up all casinos outside of new vegas using his platinum self-destruction coins. Stop the mojave couriers from delivering them to the neighoring settlements

The courier has to kill all couriers delivering before they arrive to their destination.

*halfway through the mission* House will get word of your actions and dispatch a omerta hitsquad to kill you.

Omerta mobster: "Mr. House always has an ace up his sleeve. Get him boys!"

*After the omerta hitmen are dead and couriers have been stopped* Mr. house will increase his security and put a price on your head for 10'000 bottlecaps.

*Hint* This is why benny tried to kill you.
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SexyPimpAss
 
Posts: 3416
Joined: Wed Nov 15, 2006 9:24 am

Post » Tue Jan 11, 2011 7:05 pm

Pawnshop owner named "Zed". Wide selection and stuff in the basemant.

(and maybe find an A8C warrior droid that can be fixed up. :evil:)
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Isaac Saetern
 
Posts: 3432
Joined: Mon Jun 25, 2007 6:46 pm

Post » Tue Jan 11, 2011 2:51 pm

Quest: "The postman"
NPC: "Shakespeare"

Brief: Transport a series of letters to different NPC's, in different settlements across the wasteland and new vegas.

Reward: 'Tattered postal service uniform', plus, bonus 10 caps for every letter delivered.

[Quest could either be on-going or limited to a set amount of letters]

[This is a reference to the film if anyone didn't get that already]

You have taken Fed Ex quests to a whole new level. The Postman was a good movie.
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kirsty joanne hines
 
Posts: 3361
Joined: Fri Aug 18, 2006 10:06 am

Post » Tue Jan 11, 2011 12:00 pm

I would love to play this quest ^-^

one thing puzzles me though.. how old is the boy?


Around 13-15 i would presume. The kids parents died and he met the girl, so they stuck togehter and became Boyfriend/Girlfriend.
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Jessica Raven
 
Posts: 3409
Joined: Thu Dec 21, 2006 4:33 am

Post » Wed Jan 12, 2011 12:37 am

Around 13-15 i would presume. The kids parents died and he met the girl, so they stuck togehter and became Boyfriend/Girlfriend.


awfully young to be dating but the world they know is gone and their parents arnt alive to stop them from fooling around so like disneyland, let the magic happen..
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Shelby McDonald
 
Posts: 3497
Joined: Sat Jan 13, 2007 2:29 pm

Post » Tue Jan 11, 2011 8:26 am

lol i am 15 and i have gone on alot of dates with girls. Just cause your dating dont mean your "Doing the dirty"
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Devin Sluis
 
Posts: 3389
Joined: Wed Oct 24, 2007 4:22 am

Post » Tue Jan 11, 2011 10:50 am

lol i am 15 and i have gone on alot of dates with girls. Just cause your dating dont mean your "Doing the dirty"


Boy are you lucky!

My parents didnt allow me to start dating till i was atleast 18 lol and they weren't even that strict, and have been seperated for 11yrs.

but neways.. nice story you created, was the boy in the story suppose to be you?
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Justin Bywater
 
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Joined: Tue Sep 11, 2007 10:44 pm

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