NCR Ranger Combat Armor is "animated" terribly

Post » Wed Mar 30, 2011 2:53 am

They really did a GREAT job on the overall look of the armor (I would have liked BDU style pants though), then dropped the ball on how the coat looks while it's equipped. It looks like you're standing over an air vent like Marilyn Monroe when you're standing still, and when you run it looks like the bottom of the back of the coat is sewed to the back of your legs. It seems like a travesty. You'd think they'd have spent a little more time implementing the iconic armor of this installment a little better.

And... to top it off, the armor offers zero stat bonuses.
User avatar
Rach B
 
Posts: 3419
Joined: Thu Mar 08, 2007 11:30 am

Post » Wed Mar 30, 2011 8:54 am

No, you'd THINK they'd have spent a little more time implementing fixes to the bugs of FO3.
Who the [censored] cares about the "travesty" of coat animations?
User avatar
D IV
 
Posts: 3406
Joined: Fri Nov 24, 2006 1:32 am

Post » Wed Mar 30, 2011 5:22 am

I love the armor, but the texture glitch where your gun clips through the back of the coat really bothers me.
User avatar
Abi Emily
 
Posts: 3435
Joined: Wed Aug 09, 2006 7:59 am

Post » Wed Mar 30, 2011 2:42 pm

No, you'd THINK they'd have spent a little more time implementing fixes to the bugs of FO3.
Who the [censored] cares about the "travesty" of coat animations?


Just add it to the list. I'm just saying, it's the armor they plaster all over New Vegas material, yet they really dropped the ball on it. Besides, it wouldn't have taken much effort to make a few modifications to it. Colonel Autumn's armor retextured looks a lot better.

http://i51.tinypic.com/hrwvhk.jpg
User avatar
Mr.Broom30
 
Posts: 3433
Joined: Thu Nov 08, 2007 2:05 pm


Return to Fallout: New Vegas