Here's the script in question:
Scriptname PoTNJumpBoost extends activemagiceffect
GlobalVariable Property JumpSetting Auto
Int Property DefaultJumpHeight = 76 Auto
Event OnEffectStart(Actor akTarget, Actor akCaster)
if akTarget==Game.GetPlayer()
Game.SetGameSettingFloat("fJumpHeightMin",DefaultJumpHeight*(JumpSetting.GetValue()+1))
endif
endEvent
Event OnEffectFinish(Actor akTarget, Actor akCaster)
if akTarget==Game.GetPlayer()
Game.SetGameSettingFloat("fJumpHeightMin",DefaultJumpHeight)
endif
endEvent
Now, from what I've seen in the CK Wiki, the SetGameSettingFloat command requires a maintenance script so that I won't have to unequip and reequip, but I don't know how to write one of those. Can anyone show me what I need to do?