Need help with scripting. I want to make a potion do a few e

Post » Fri Feb 15, 2013 1:55 pm

First I'll admit that I have very very little experience with scripting, I've tried checking the CK wiki for examples and what not, but I can never seem to take all the function types and commands and lay them out into a fully functioning script. It would help if there was something that said. In order to do this, type this. But there are an infinite number of scripts someone might want to write, so I don't expect there to be many examples out there, so I'm turning to this forum.

If anyone can help me with this cool. And if it isn't possible let me know.

I want to make a craftable object... I'm calling it a potion now, but it doesn't have to be, it will probably be something crafted at a forge.

I want it to be able to be used from the inventory as well as be able to be equipped like a lesser power so that it can be used with the z button, using up a potion simultaneously... as long as there is a potion to be used.

I also want it to make that dark illusion explosion... similar to the wabbajack explosion but right where the player is standing.

I've made spells before in the CK, so I know how to give magic effects to items and whatnot, but I havent been able to have a cast on self spell create an explosion around the caster... so I'm guessing that there is some script that can force something like that to happen. I just cant get a grip on the lingo.

Writing this I'm looking at a bunch of script commands. I figure I'm going to have to use OnSpellCast...

I've been looking at scripts occassionally throughout the years, and now I'm kind of--kind of!--starting to get a grip on the theory... though i still havent written an actual script for something ive wanted to do.
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Saul C
 
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