"Some things, like player housing, aren’t making the transition to an MMO because of the constraints inherent to an online game, but Zenimax Online is including everything that makes sense."
This whole statement is full of things that annoy me. First they say because of constraints inherent to an online game.... Really? Is this the excuse your really going for? I didnt see those constraints in EQ2. I didnt see them in any other MMOs that had player housing. In fact there are no inherent constraints with player housing in an online game. You made that up. Then they say they are including everything that makes sense. So that means player housing must not make sense. So the heroes of the realm are all homeless.... Yah that makes sense huh? Dont think so.
Listen... Housing is a part of TES. From Morrowind to Skyrim it became a part of the game. So taking that aspect of the game out just makes me wonder, what else are they going to sacrifice?
For the past few years game companies have been putting player housing on the farthest back burner or out right not including it. And it doesnt make sense. There are alot of people out there who want it. More then most people think. So what does player housing bring to a MMO? Well its not just a place to store your stuff. Here is a small list.
1) Money sink - These are always important. They help keep the economy stable. Well semi stable. You need money sinks.
2) Time sink - They help slow players down. Those that want to use it anyway. This means more time playing the game and hence longer sub time. Which means more money coming into the developer for other development. Trust me here, players will spend hours a day playing Barbie Dreamhouse. I have seen it and partaken in it myself. Its a mini game all its own.
3) Lower graphics - Its real simple. Look at Ogrimmar. This place can be a graphics nightmare with all the players running around, crafting, sitting and talking, etc. But if there was an instanced house those could go into it wouldnt be so bad. The big hub cities wouldnt look like an ant's nest.
These are just 3 benefits of player housing. And it wouldnt be game breaking to add it in. It wouldnt be something that would require a total rewrite of the game code. The only real argument is taking resources from the rest of the game development. But would it?
First look at the hero engine. The tools used for it are amazing to say the least. I have watched the videos and talked with developers using it. The tools can do alot more then most think. Secondly look at games where one guy adds in a ton of good content on his own in a short time and he isnt a developer. Now imagine a team of 10 experienced game developers with the hero engine toolset. How long and how much time would it take? Not as long as we would think.
Its real simple here. Instanced housing. So several people can click on the same doors and be taken to their respective house. There are going to be towns. In those towns there will be buildings that are just eye candy. Now set up those doors to be clickable. purchase and recurring rent fees. Smaller ones are cheaper then bigger ones. Next design the instanced rooms. Now you have that get the models ready for furniture and such. Make them craftable, quest rewards, loot drops, and NPC purchasable.
And there are so many ways to go about this. Have your houses in town but also add cabins out in the wilderness the more "hunter" minded of us could buy. Maybe a high fenced area with a cabin in the center. Clicking on the fence gate takes you into a small instanced area. There you can set up some hides outside. Place your crafting tools around there. Make it look all homey and what you would want. Maybe purchase upgrades that adds a small pond for fishing.
Ok its not simple. But its alot easier then you think and its not game breaking. Like I said its a time sink. That makes it worth its weight in gold. Even if just 10% of the people take advantage (and you know it would be far more then that) and you have 1 million subs that is 100k players that would be subbing longer thanks to that. Even if its just one month extra that is 1.5 million dollars added to the development of the game. Hey there is a couple of new dungeons right there or pay to more employees to fix some screw up in PVP.
Player housing is not some illegitimate step son you keep locked in a basemant. Its a good addition to any MMO and adds alot of benefits to the game world. More so then it takes away. If it did take away anything.
There is still time for the developers to add it. And trust me. If the bulk of their community stood up and said "WE WANT IT!" they would have to listen. And at the very least give a real reason why they chose not add it. Cause I willing to bet the real reason is "Well WoW was a success without it."
Thanks for your time
