Many people do not understand why some people need inverted controls when playing a video game or how important it is. The following is the best way I know of explaining it.
If you place your finger on your nose then from this angle you would need to push up in order to look up, right to look right, etc. This is how most people play their video games. We can refer to these people as front brained.
However, if instead you place your finger on the back of your head then from this angle you would need to push down in order to look up, left to look right, etc. This is how myself and many other people are wired and why we need to have both the x and y axis inverted in order to play a video game. We are the rear brained minority.
If you want to see for yourself how impossible it is for us to play a video game without the controls inverted you can pick up another video game, invert the controls, and see how well you can control that character. When I attempt to play Skyrim it appears that my character has been on a three day drinking binge or has taken one too many hits to the head with a war hammer.
I don't remember the last video game I played that did not have an option to invert both the X and Y axis. I assumed that this was simply an industry standard. Please do not discriminate against us rear brained people. It appears that you have made a very nice game, I would very much like to experience it. Can you please reply to this thread and let us know whether or not you intend to add this functionality in an upcoming patch and if so how far away that patch might be? Thank you very much for your consideration.