New additions to the actual game?

Post » Mon Nov 19, 2012 2:35 am

Well, I'm on PC so I can't get Dawnguard until later and I'd rather not spoil too much of it.
I just wanted to know some very simple things, please no spoilers beyond these.

Are there new enemies added to the main game area?
Are the new weapons added to the main game area or are they DLC area exclusive?
Are there new magic and echantments added to the main game area?

Broken Steel for Fallout 3, while I don't exactly like the storyline changes and stuff, did add new enemies, perks and weapons to the main game.
You could face Albino Radscorpions, Overlords, Reavers and Hellfire.
You could get Hellfire Armor, Heavy Incinerator and Tri-Beam Laser Rifle.
And you got new perks for the new levels.


So apart from the vampire and werewolf perk trees, are there any new perks added to other skills?
Apart from DLC exclusive weapons, is the crossbow for example added to the main game? Does Bandits start carrying it?
And apart from story-locked monsters, enemies and creatures, are there any new additions to the enemy spawns in the main game area?
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My blood
 
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Post » Sun Nov 18, 2012 10:10 pm

I've moved your thread to the spoilers section.

Please don't post spoiler threads in the Dawnguard General Discussion forum.
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Adam Baumgartner
 
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Post » Mon Nov 19, 2012 6:04 am

Thanks alot OP. You totally ruined fallout 3 for me. I hate spoilers.
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JR Cash
 
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Post » Mon Nov 19, 2012 8:59 am

Thanks alot OP. You totally ruined fallout 3 for me. I hate spoilers.

Theres nothing really spoilerish about it, its not like he told the ending or anything, just mentioned a bunch of weapons and enemies that are common to find at high levels.

Well, I'm on PC so I can't get Dawnguard until later and I'd rather not spoil too much of it.
I just wanted to know some very simple things, please no spoilers beyond these.

Are there new enemies added to the main game area?
Are the new weapons added to the main game area or are they DLC area exclusive?
Are there new magic and echantments added to the main game area?

Broken Steel for Fallout 3, while I don't exactly like the storyline changes and stuff, did add new enemies, perks and weapons to the main game.
You could face Albino Radscorpions, Overlords, Reavers and Hellfire.
You could get Hellfire Armor, Heavy Incinerator and Tri-Beam Laser Rifle.
And you got new perks for the new levels.


So apart from the vampire and werewolf perk trees, are there any new perks added to other skills?
Apart from DLC exclusive weapons, is the crossbow for example added to the main game? Does Bandits start carrying it?
And apart from story-locked monsters, enemies and creatures, are there any new additions to the enemy spawns in the main game area?

There are new armors and weapons that can be found outside of dlc areas I think as for new creatures the vampires get a high leveled for 60+ characters, new falmer and chaurus and theres a bunch of new spells in several areas, though no perk tree gets a new skill or perk besides VL and werewolf.
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Daniel Brown
 
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Post » Sun Nov 18, 2012 6:57 pm

Werewolves now roam at night, I find a new class of Spriggan, 'Earth Mother' it is larger and has a Purple glow instead of orange/green, Vampyres attack cities and possibly a few other things I have yet to find.
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Louise Andrew
 
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Post » Sun Nov 18, 2012 7:48 pm

Death hounds and Gargoyles
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Joe Bonney
 
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Post » Sun Nov 18, 2012 10:42 pm

I've moved your thread to the spoilers section.

Please don't post spoiler threads in the Dawnguard General Discussion forum.
This question was spoilery?
Riiight, I thought that story details and actual locations of things (like X is at Y near Z where there are 4 ?) were considered spoilers, not this.

Thanks alot OP. You totally ruined fallout 3 for me. I hate spoilers.
It really isn't that much of a spoiler, so if Fallout 3's exploration, story and areas were all ruined for you by me stating a couple of new items and enemies found in the Capital Wasteland with Broken Steel installed then I apologize with all my heart.

There are new armors and weapons that can be found outside of dlc areas I think as for new creatures the vampires get a high leveled for 60+ characters, new falmer and chaurus and theres a bunch of new spells in several areas, though no perk tree gets a new skill or perk besides VL and werewolf.
Great, I really hate it when a DLC has area exclusive things only.
When I want a DLC I want it to expand 'the main game' in as many ways it can.
Knowing that it will bring new items to the main game has raised my excitement one notch. :)

Werewolves now roam at night, I find a new class of Spriggan, 'Earth Mother' it is larger and has a Purple glow instead of orange/green, Vampyres attack cities and possibly a few other things I have yet to find.
Death hounds and Gargoyles
Man roaming around at night is gonna be scary as [censored] with these things around.
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Nomee
 
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Post » Mon Nov 19, 2012 5:38 am

This question was spoilery?


No, the answers to your questions are spoilers.
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Lewis Morel
 
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Post » Sun Nov 18, 2012 8:37 pm

2 new kinds of dragons, gargoyles, a few new classes of vampire, a more powerful flamer with heavy armour, new type of chaurus, death guards and apparently ( i have not seen this) vampire lords and werewolves. There are allot more enemies but it seems the rest are in dlc specific areas.
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Enny Labinjo
 
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Post » Mon Nov 19, 2012 4:39 am

No, the answers to your questions are spoilers.
Quite frankly, all I was asking for was yes or no answers really. :/
Oh well, I'd still prefer it if people kept spoilers like boss names and quest specific enemeis and stuff like that out of this thread.
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Sophie Payne
 
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Post » Sun Nov 18, 2012 9:51 pm

2 new kinds of dragons, gargoyles, a few new classes of vampire, a more powerful flamer with heavy armour, new type of chaurus, death guards and apparently ( i have not seen this) vampire lords and werewolves. There are allot more enemies but it seems the rest are in dlc specific areas.

Death guards?
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Rachyroo
 
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Post » Sun Nov 18, 2012 7:30 pm

Death guards?
Ah death 'hounds' sorry...
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Alexandra Louise Taylor
 
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Post » Mon Nov 19, 2012 8:04 am

Ah death 'hounds' sorry...
Aw...
For a second there I started picturing souls stuck in black as night Ebony Armor which haunts graveyards. :(
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matt oneil
 
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Post » Mon Nov 19, 2012 5:51 am

Aw...
For a second there I started picturing souls stuck in black as night Ebony Armor which haunts graveyards. :(
Im sorry :confused:
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Bloomer
 
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Post » Mon Nov 19, 2012 6:12 am

Also for some reason at high levels black soul gems spawn more.
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My blood
 
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Post » Mon Nov 19, 2012 1:57 am

Also for some reason at high levels black soul gems spawn more.
Like, in those soul gem jars that people have by their desks?
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Eibe Novy
 
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