New article on IGN

Post » Tue May 15, 2012 4:47 am

The Elder Scrolls Online Details Emerge

An overview of ZeniMax Online Studios' upcoming fantasy MMO.


http://www.ign.com/articles/2012/05/09/the-elder-scrolls-online-details-emerge


Theres nothing really new on this article, but is a organized collection of everything we know so far.

At least for the Fighters and Mages Guilds you'll be able to perform tasks in the world to boost reputation and eventually unlock rewards in the form of abilities
this I didnt know.
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Fluffer
 
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Post » Mon May 14, 2012 5:45 pm

All sound really good IMO.
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dav
 
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Post » Mon May 14, 2012 1:52 pm

Yeah it sounded great and thank you for the link so I can share it on Google+.
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rolanda h
 
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Post » Tue May 15, 2012 2:51 am

Thanks for posting this, everything is sounding amazing!
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stephanie eastwood
 
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Post » Tue May 15, 2012 3:41 am

I'm going to love this game. I don't quite understand all the hate, everything so far sounds awesome. :D
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sam westover
 
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Post » Tue May 15, 2012 2:57 am

can't wait, thanks.
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Lucy
 
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Post » Tue May 15, 2012 2:49 am

... wat?

Alright, look;
a fighter class can apparently spin kick fireballs from within a carpet of flame
Alarm bells, people...! You should be hearing them...!

With that obvious fact out of the way;

Each faction will have unique questing content, so if you decide to replay as a different faction, you won't have to complete the exact same set of tasks all over again.
Oh, gee, that's not at all what WoW looked like. I know this has been already said a thousand times but, this is not something new. I'm more optimistic about this game than most people, but the people who are driving the PR of this product are doing a [censored] job. Of course the content is going to be different for each fation, that is the purpose of having three factions. They should have an editor remove this from the article or something. Whatever it is; it makes the staff look stupid while it most probably is not. Or so I hope.

Now, what I am glad for is that healing won't be a big part of this game. This will finally remove the tank-dps-healer strategies and focus more on individual crowd control and so forth, I hope. They are actually limiting the number of abilities that one can have which automatically means it's out of the WoW-clone zone. The only thing that needs to be added now is aim-based controls, i.e. you need to face your opponent straight on in order to hit him and so forth. Potentially, they could add in friendly fire as a concept to make teamwork even more essential and AoE spamming counterproductive.

I'm disappointed that the emperor will be nothing more than a title. If that's the case, why not call that person the 'Champion of Cyrodiil'...? That's a lot more immersing to the experience than some random guy becoming 'the almight emperor' without political effort and without political power. We can't root for someone like that. If you want to have the conquerors of Cyrodiil identify themselves with having conquered Cyrodiil, then make the most influential guild master the new emperor. Not the best DPS-grinder.
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Bad News Rogers
 
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Post » Mon May 14, 2012 5:00 pm

Snip.

Gameplay > everything else, honestly. Kicking fireballs makes so little sense, it's in the negative and owes the game some brain cells. That said, it encourages teamwork, communication, and planning. Fair trade, I think.

I think they went with "Emperor" opposed to something else, because of how grand it sounds. Bragging about being the Emperor is a lot better than bragging about being the CoC, even though it means the same thing.

Finally, not everyone knows MMOs. The interview wasn't for people like us, but for the uninitiated. It's painfully obvious to us that it'd go this way, but not for everyone. Hearing that there's three stories to play through will be a draw for a lot of folks.
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YO MAma
 
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Post » Tue May 15, 2012 1:32 am

I think they went with "Emperor" opposed to something else, because of how grand it sounds. Bragging about being the Emperor is a lot better than bragging about being the CoC, even though it means the same thing
I'm fine with the title emperor being picked, I just can't stand that it isn't at all related to being an emperor. At least in World of Warcraft and SWTOR have a meaning behind them and now it doesn't feel like an achievement at all...! Just pick the guy who scored the most flags...! That is going to be a very close run every single time. If you were to support groups of players rather than individual players by rewarding their leader the name of emperor and certain benefits, you'd be boosting that feeling for identity a lot more. Which is what they have already stated they will be going for; feeling of identity and through that accomplishment.
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Sarah MacLeod
 
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Post » Mon May 14, 2012 10:49 pm

wait... only 4 classes? AND the trinity is in? Im sorry but this ruins the game for me. Right here its BAD.

Hell WOW had more classes at launch!
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jeremey wisor
 
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Post » Mon May 14, 2012 10:09 pm

Sorry that the games ruined for you.
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Sophie Payne
 
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Post » Mon May 14, 2012 11:51 pm

wait... only 4 classes? AND the trinity is in? Im sorry but this ruins the game for me. Right here its BAD.

Hell WOW had more classes at launch!
Those were examples. There are probably more from the sound of it. Also remember that each MMO deals with classes in a different manner. In SWTOR, you also have only 4 classes on each side, but they specialize further into 8 new classes.
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Claire Mclaughlin
 
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Post » Mon May 14, 2012 4:32 pm

wait... only 4 classes? AND the trinity is in? Im sorry but this ruins the game for me. Right here its BAD.

Hell WOW had more classes at launch!
Enjoy some other forum then. Sorry to see you go.
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Heather M
 
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Post » Mon May 14, 2012 4:35 pm

Only 4 classes, that is a little disappointing to be honest, and keeping the trinity is kind of going out of style (or so it seems).
And it will be a huge bummer for people who play hybrids in regular TES like battle mages and such.
It seems rather unoriginal and the game better be damn good if it still feels like TES as they so boldly claim.
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LADONA
 
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Post » Tue May 15, 2012 3:54 am

They never said that there is going to be 4 class, they said that they only heard about 4 class, there may be more of them (wich is probable since TES games have a lot of classes, and most of them are more or less included in the lore, only making 4 class while remaining true to the lore would be difficult).
Nothing new in this article, I still hate the idea of kicking fireball off a fire carpet though, but the idea of combination move is interesting, I hope that most of them are more like the oil + fire one.
The concept of "Ultimate" is a bit frightening...
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Solène We
 
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Post » Mon May 14, 2012 3:14 pm

Only 4 classes

I counted 5 classes in the article: Rogue, Healer, Caster, Archer, Fighter.
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Felix Walde
 
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Post » Mon May 14, 2012 7:10 pm

I can't get my head around how some are only seeing "4" classes. :/

but from the sounds of things there'll be a rogue-type class, a healer, a damage-focused caster, an archer and a fighter

Now I count that to five, but that's just me. Also the fact that it says "damage-focused caster" suggests that there will be another caster with opposing skills. To me atleast.

Edit: The fireball spin thing sounds awesome. :D
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Margarita Diaz
 
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Post » Tue May 15, 2012 2:00 am

Oh right a rogue one too, it is still pretty much standard trinity and excludes a lot of playstyles people seem to enjoy, unless the casters can wear any type of armor. and the others can use magic, something I doubt.
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Natalie Taylor
 
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Post » Mon May 14, 2012 2:56 pm

They listed 5 archetype class's not 5 definitive class's, each archetype can/will have several class's in it, there are around 21 or so class's in TES and im sure they will use them all.
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john page
 
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Post » Mon May 14, 2012 12:59 pm

fine its 5 classes. thats still not enaugh. i hope there is alot of customization within the clases. I dont want all Warriors HAVE to wear heavy armor if i want to play a mmore agile Barbarian like Warrior
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Bigze Stacks
 
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Post » Mon May 14, 2012 7:25 pm

Based on the IGN info , TESO sounds a lot like DAOC 2. Which is good or bad depending on if you were a fan of DAOC.

If you are expecting Skyrim online, you aren't getting anything even remotely close.

Instanced dungeons, same dungeon made harder = Heroic Raid = exactly what WoW and DCUO already do. What this means is you will beat a dungeon, then beat it again only with harder mobs and more people and that will be your "end game" content.

I like the idea that they ARE INCLUDING PUBLIC DUNGEONS as well as instances. That's a nice change from the Instance Only stuff like in DCUO.

Unfortunately, all of this sounds exactly like a mash up of what already exists. It's like PVP from DAOC, WoW raiding, and DCUO style open world style exploration.

Again, depending on how you feel about those games will decide whether or not this sounds good. I liked DCUO for a while, but burnt out on end game content and PVP.
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alyssa ALYSSA
 
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Post » Mon May 14, 2012 10:02 pm

I wonder how epic the battle for the emperor's throne will be, when there are only 5 people battling for it.

What a major dissapointment. Im sure that for the MMO fans, this is all exciting news.

I think the most important question though is: Will there be spears?

:biggrin:
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IsAiah AkA figgy
 
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Post » Mon May 14, 2012 9:53 pm

Thanks for posting this, everything is sounding amazing!

Keep in mind that all the information posted is derived from the Game Informer article and online content. We haven't shown the game to IGN yet.

That being said, glad to hear you like what you're hearing!
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Alister Scott
 
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Post » Mon May 14, 2012 9:25 pm

plz people.... I bet there will be 8-10 classes MINIMUM its still a TES for all that is holy they won't run dry for class options
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James Shaw
 
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Post » Mon May 14, 2012 2:05 pm

I kind of like everything they are doing so far for the most part but I wish they had found a way to make the skill progression and thus the classes more like the traditional TES games because that would make it much more unique. I don't mind classes though. I like to think only the Legendary Heroes can become masters of all skills. There are no Legendary Heroes in this MMO and I am thankful for that.

All I want to know is if there are local guilds and factions that are restricted to each of the major factions. Like the Ordinators or Great Houses in Morrowind and Companions in Skyrim etc etc instead of just the newly fledged Fighters guild and such.
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Fiori Pra
 
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