set float to (GetGameSetting iCrimeGoldMurder - GetGameSetting iCrimeGoldTresspass)Player.ModCrimeGold floatSendTrespassAlarm Player
Scriptname LevelersButton171PerkScript extends ObjectReferenceSound Property QSTAstrolabeButtonPressX AutoEvent OnActivate(ObjectReference akActionRef)If akActionRef == Game.GetPlayer() QSTAstrolabeButtonPressX.Play(Self) game.AddPerkPoints(1)EndIfendEvent
event OnInit() Game.AddPerkPoints(10)endEvent
Scriptname LevelersButton171PerkScript extends ObjectReferenceSound Property QSTAstrolabeButtonPressX AutoEvent OnActivate(ObjectReference akActionRef)If akActionRef == Game.GetPlayer() QSTAstrolabeButtonPressX.Play(Self) game.AddPerkPoints(1)EndIfendEvent
game.getplayer().game.addperkpoints(1)