[REQ] New Vegas like hardcoe Mode mod

Post » Mon May 14, 2012 9:32 pm

As much as I am loving this game, one thing that I think is sorely lacking from Skyrim is the need to sleep, drink and eat. With all the the types of food you can make, it seems odd that food in particular really isn't that important in this game given the fact that potions will provide much stronger effects. To me this is strange. Especially since they have gone into a lot of detail in to how you make these food types. In New Vegas, hardcoe Mode added that extra level of immersion and one of the reasons I really enjoyed NV was the fantastically implemented hardcoe Mode.

I would love for a mod like this to do things like the following:

* Drinking Alcohol would dehydrate "+H20" you and lower most skills temporarily but provide a weak feather buff for a short time (to simulate added strength) allowing you to move at a normal pace when slightly over encumbered. Obviously this buff would be nowhere near as strong as a true feather potion or spell. (I realise Alcohol doesn't really make people stronger but that is the way they handled it in New Vegas and it worked pretty well. I guess they did it that way because they were playing on the added sense of strength and bravado that most people feel when under the influence of Alcohol).

* Potions would provide "-H20" but wouldn't be as good as getting fresh water from streams in the open world or in caves using a decanter or something similar.

* The food types wouldn't need to change although making better food types provide more "-FOD" (the ones that require more work/ingredients to make) than say eating raw meat would be great.

* Paying for a bed in an inn or buying a house and sleeping for at least 6 hours would give you the "Well Rested" perk which in Skyrim would provide a temporary weak feather buff and perhaps a very small buff to Health, Magicka and Stamina for the first 6 in game hours after waking. That way paying for a bed would be worthwhile rather than just sleeping outside.

* Not eating and drinking over time would nerf your character's Health, Magicka and Stamina incrementally more and more until you eventually die. Not sleeping would do the same but instead of dying, it could do something like make you "black out" and initiate a forced waiting "sleeping period" until you have temporarily recovered. (Obviously, no buffs given). This would also increase your hunger and thirst due to the waiting time.

* Potions that heal & restore magicka and stamina over time instead of instantly would also add an extra degree of difficulty (Thanks Aerograt).

I realise that it can't be exactly the same as it was in New Vegas given that the leveling system and skills are totally different. I'm not a modder myself (obviously) but I do realise that a mod like this may be quite difficult to implement. Would it even be possible as it stands or would modders need to wait until something like a script extender is released for Skyrim?

I hope this post is clear enough for you guys/girls to make sense of. If anything is unclear please message me and I will try to clarify what I meant. Lastly, I hope one of you guys/girls is willing to do something like this. It really would add a lot to what is already an amazing game.

Thank you for reading my wall of text.

==LusK==.

tldr: Wouldn't it be great if you needed to eat, sleep and drink in Skyrim and potions that restore health, magicka and stamina worked over time instead of instantly just like in New Vegas?
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Connor Wing
 
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Post » Mon May 14, 2012 4:32 pm

Yess. I have my character eat and sleep anyway for the immersion (though there seems to be nothing to drink except mead and wine!) but having a hardcoe type mod that made it necessary would be nice.
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Bigze Stacks
 
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Post » Mon May 14, 2012 1:05 pm

Oh yes, please. There's this abundance of food everywhere (where were all these cabbages in Oblivion? ...stupid Sheogorath), but no real motivation to do anything much with it.

I could live without NV's "companions die permanently in hardcoe" bit, though.
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Philip Lyon
 
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Post » Mon May 14, 2012 6:56 am

I would totally download this if it was made and if we got a Skyrim Mod Manager like Oblivion Mod Manager since I'm so untech savvy it's not even funny. I feel like I'm cheating whenever I use instant healing and mana regenerating potions. Healing over time stimpacks gave NV a much needed, yet fair, difficulty boost that FO3 lacked.
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Sunnii Bebiieh
 
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Post » Mon May 14, 2012 5:51 pm

I would totally download this if it was made and if we got a Skyrim Mod Manager like Oblivion Mod Manager since I'm so untech savvy it's not even funny. I feel like I'm cheating whenever I use instant healing and mana regenerating potions. Healing over time stimpacks gave NV a much needed, yet fair, difficulty boost that FO3 lacked.

True! I didn't even think about that aspect. Potions that heal and restore magicka and stamina over time would also be great. Actually I will add that to the OP.
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Kelli Wolfe
 
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Post » Mon May 14, 2012 7:28 pm

If you're going full on hardcoe, let's not forget hypothermia and frostbite. I think you should also contract an ilness if you dont bundle up properly.
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Jesus Duran
 
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Post » Mon May 14, 2012 7:09 pm

If you're going full on hardcoe, let's not forget hypothermia and frostbite. I think you should also contract an ilness if you dont bundle up properly.

As nice as that sounds, I think just getting a hardcoe mode that slightly resembles that of New Vegas would be good enough to start with.
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Bird
 
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Post » Mon May 14, 2012 1:52 pm

A few modders already have plans to add it in, I'm planning on transferring http://www.newvegasnexus.com/downloads/file.php?id=37254 monstrosity over from New Vegas as soon as we get the creation kit (well, maybe not as soon as, I'm having fun just playing for the moment). I'll probably leave potions and ingredients alone to start, just focus on food, until I've played more and have a better idea for how to balance things.
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A Boy called Marilyn
 
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Post » Mon May 14, 2012 1:31 pm

A few modders already have plans to add it in, I'm planning on transferring http://www.newvegasnexus.com/downloads/file.php?id=37254 monstrosity over from New Vegas as soon as we get the creation kit (well, maybe not as soon as, I'm having fun just playing for the moment). I'll probably leave potions and ingredients alone to start, just focus on food, until I've played more and have a better idea for how to balance things.

That sounds great! Food is probably my biggest annoyance out of all of the things I have listed. On a side note, has there been any news on when the Creation Kit will be released?
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Ells
 
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Post » Mon May 14, 2012 10:26 am

Main difference is that Skyrim is not an wasteland. Lots of food and you can drink most water, I would not drink downriver from a city :)
However you might want water in a long dungeon run.
One hardcoe effect might be more powerful food but with an cool down or eating time, now you can stop combat and eat 50 apples.
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Emmanuel Morales
 
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Post » Mon May 14, 2012 2:45 pm

We already have the well rested perk in the game, but we dont have penaulties if we dont sleep. i would like so much to have the needs we had in fallout nv.
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Valerie Marie
 
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Post » Mon May 14, 2012 8:47 am

I think the most elegant solution would be to make stamina + health regeneration depend on how well fed you are, and magicka regeneration depend on how well rested you are. So then if you haven't eaten for really long your health + stamina stops regenerating at first (health does this way earlier than stamina), and eventually it'll even start to drop.
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Yvonne Gruening
 
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Post » Mon May 14, 2012 10:04 pm

I think the most elegant solution would be to make stamina + health regeneration depend on how well fed you are, and magicka regeneration depend on how well rested you are. So then if you haven't eaten for really long your health + stamina stops regenerating at first (health does this way earlier than stamina), and eventually it'll even start to drop.

This sounds like a viable solution too.
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Monika Krzyzak
 
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Post » Mon May 14, 2012 3:12 pm

We already have the well rested perk in the game, but we dont have penaulties if we dont sleep. i would like so much to have the needs we had in fallout nv.

Oh really? I guess I need to test more of this stuff out. What does the perk do exactly? Just increase how fast you break levels in skills? Also where does the perk apply? In beds that are paid for and bought houses only or any bed that you sleep in for long enough?
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Heather beauchamp
 
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Post » Mon May 14, 2012 2:57 pm

Thanks for the interest shown so far. Keep the ideas coming guys. I know my draft is far from perfect and the more people thinking about the possibilities of a mod like this the better.
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Harry Leon
 
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Post » Mon May 14, 2012 11:36 am

I've got a bajillion plans for this, including other needs/etc like morale (we've got singing bards, yo!).
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roxanna matoorah
 
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Post » Mon May 14, 2012 10:25 am

yes this would be awesome! i loved hardcoe mode. food is useless in skyrim and so are the beds
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BethanyRhain
 
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Post » Mon May 14, 2012 9:16 pm

I've got an inkling that this will probably be introduced in some official DLC. It was done in New Vegas albeit by different devs. Like you say though, the food availability and complexity just seems a bit too much without any real point. Still it's Bethesda, they're prone to brain farts these days.
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Chris Cross Cabaret Man
 
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Post » Mon May 14, 2012 7:37 am

I've got an inkling that this will probably be introduced in some official DLC. It was done in New Vegas albeit by different devs. Like you say though, the food availability and complexity just seems a bit too much without any real point. Still it's Bethesda, they're prone to brain farts these days.

Hah! In a perfect world this would be an official DLC. I hope your inkling is correct.
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D IV
 
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Post » Mon May 14, 2012 10:00 pm

One thing that could work is adding a second stats tier for afflictions - which last a while until they run out on their own or can be sped up by the player - example - got hit with fire during a fight... maybe a lot... a few seconds after clearing the fire, you suffer from dehydration and all the little niggles that entails.

Same thing with frost attacks on the player... shortly there after you suffer frostbite, pneumonia-like symptoms and maybe just a a general malaise until you can get some heat on you from a campfire or warm interior.
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Emmanuel Morales
 
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Post » Mon May 14, 2012 9:33 pm

We already have the well rested perk in the game, but we dont have penaulties if we dont sleep. i would like so much to have the needs we had in fallout nv.

Well, the penalty is you don't get the bonus. I don't really see the difference. FONV just presents it differently, but the effect is the same. You don't sleep in your own bed, you're going to have less health and magicka. You don't sleep at all, you're going to learn more slowly. Get married and you get another bonus. It even ties in with a certain condition in the game that removes these bonuses as a drawback.

TBH I don't really understand how anyone can even ask for a HC mod who didn't even notice this. Does it have to be called hardcoe for you to feel more hardcoe?
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Albert Wesker
 
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Post » Mon May 14, 2012 2:58 pm

Well, the penalty is you don't get the bonus. I don't really see the difference. FONV just presents it differently, but the effect is the same. You don't sleep in your own bed, you're going to have less health and magicka. You don't sleep at all, you're going to learn more slowly. Get married and you get another bonus. It even ties in with a certain condition in the game that removes these bonuses as a drawback.

TBH I don't really understand how anyone can even ask for a HC mod who didn't even notice this. Does it have to be called hardcoe for you to feel more hardcoe?

I'm pretty sure the penalties he was referring to were things like the following:

Sleep
@ 200 -1 AGL
@ 400 -1 INT, -2 AGL
@ 600 -2 INT, -1 END, -3 AGL
@ 800 -2 INT, -2 END, -3 AGL
@ 1000 DEATH

These effects are hardly the same as the way Skyrim presents it. As for me not knowing that the Well Rested Perk was already in the game, I unlike some lucky people have only had the time to play about 4 hours of Skyrim since I purchased it last Friday. Although that hardly makes me the "guru" on the subject that you appear to be, I was just pointing out some things that struck me straight up as being lacking or not as well implemented as they could be. As for it being called "hardcoe Mode Mod" I think it's pretty obvious that I referred to it as such so people would instantly recognise what type of mod I was talking about. It could be called "Dannythefool's Mouthful of seman mod" for all I care. In fact, I think that would be a great name for it. I might add that to my request.

Seriously man, going all trollesque on a thread that's contents have nothing of interest to you then passing judgment on my qualifications to make such a request doesn't seem all that well adjusted to me. Just saying...
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Rachel Eloise Getoutofmyface
 
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