My play style is usually far away and sneaky. I like to engage targets from range with ballistic weapons like sniper rifles, lever actions etc. or sneak closer for an easy critical headshot but I wanted to try something new next game.
I'm glad New Vegas has iron sights on most weapons as I don't use V.A.T.S. very much. I don't know the math on Intelligence like FO3 for leveling so I could be off on the starting INT and whether I should get Comprehension and/or Educated for perks.
I don't care much for winning this game with diplomacy or dialogue, hence the low Charisma but sometimes you can't get around a speech or barter check so I tagged those two skills so I have something to work with.
No implants or Intense Training is included in this build but those might be nice to get. This build's primary focus is laser weapons, maximizing general damage and critical, explosives for kicks or the occasional mob of enemies.
S=6
P=8
E=5
C=1
I=6
A=6
L=8
traits: built to destroy, small frame
tag skills: repair, speech and barter
02) black widow
04) comprehension
06) educated
08) bloody mess
10) finesse
12) silent running
14) adamantium skeleton
16) better criticals
18) jury rigging
20) meltdown
22) laser commander
24) weapon handling
26) demolition expert?
28) demolition expert lv2 or splash damage?
30) demolition expert lv3 or the professional?
Suggestions/Advice?