I've worked with textures a bit in the past (mostly with Oblivion), and I remember setting NifSkope to keep only relative paths to textures, so that users who ran their game from a non-default location could still render the items properly. I've just downloaded the newest version of NifSkope (1.1.0 rc6) again, and am planning to start modding Skyrim, but have been having trouble making these relative paths work easily. The Auto-Detect Game Paths button will not recognize Skyrim (I believe that was how I accomplished this with Oblivion, but I could be misguided). Is there any other way to set NifSkope to automatically use relative paths, or will I have to manually delete the first half of every reference to one of my textures?
Thanks for your time, I greatly appreciate the help!
>>R4C