Is there anyway to use the Node SKSE functions to move the point that the right hand holds the weapon up about 1 or 2 feet from the hit?
I am trying to make a Half Swording feature but when you change a 1H sword to a battle axe to get the 2h wide spread animations and grip the left hand just moves down and hangs in space below the weapon.

 » Sat Aug 06, 2016 5:20 am
  » Sat Aug 06, 2016 5:20 am 