It's a great game and has very interesting aspects to it, but it wasn't much of a challenge. In comparison to all of Bethesda's other video games, Dishonored is simply a trial and error one. I literally breezed through this game with very little effort. The most thinking this game took was deciding how I would kill/knock someone out. It truly was a game for the creative and efficient (creative kills take mana!).
I love the game, but does anyone else feel like it was a bit too much of a breeze?
Most of Bethesda's other video games like Fallout and Skyrim offer a decent challenge even when on easy difficulty, Dishonored offers close to none. Am I doing something wrong? How did you make the game more of a challenge, or at the very least feel like less of a "go do this without any effort, Corvo" playthrough?