For the most part, I've been having a great time with the Creation Kit and all of its buggy, crashy, unforgiving anomalies, but I'm having a LOT of difficulty with replacing standard NPC dialogue. But unless I'm missing something, there are a few HUGE oversights when it comes to dialogue replacement, and I need someone's help.
I'm about to use an example that may contain spoilers for those who have not completed Dawnguard yet. Be aware.
I'm trying to do a relatively simple task: I want to add a single player dialogue option when speaking to Gelebor after completing Touching The Sky. This dialogue can be found by opening quest "DLC1VQ07Post." I want Gelebor's response to this dialogue option to be something that he already says in the game; I'm not recording any new audio. The line I want to use is "I can assist you in that regard." You can find it by opening the quest, clicking on Player Dialogue, then "DLC1VQ07PostGeleborArrowsBranch," then "DLC1VQ07PostGeleborArrowsBranchTopic."
Double-click on it, then open the first line of dialogue (the "I can assist" one).
At this point, you can see the file path at which the corresponding voice clip is located, and double-clicking on that will play the line. But you'll notice: you can't add, copy, paste, modify, or even delete any of the file paths. Now, for the sake of simplicity, let's say that for some reason, I wanted him to say "I can assist you in that regard" a SECOND time after he talks about bringing him the arrows. I go back to the Topic window, right-click in the dialogue lines area, and click New. I get a new blank response window.
How in the world do I get Gelebor's "I can assist you..." line here? It looks like the only option is to record new dialogue from my microphone. There's no way to assign the audio portion of the response to an XMW or FUZ file. And it even appears that the Record button is greyed out!
I really need some help figuring this out. All I want to do is assign EXISTING audio/lipsync files from the Dawnguard.esm master to another dialogue response elsewhere.