NPC Inventory Help?

Post » Sun Nov 18, 2012 5:33 am

my friend has been working day in and day out on one of the biggest mods he has ever made, but he is having one small problem with a merchant NPC he created.

he designed it to be a bartender for a manor he created, but he cannot attach the inventory to it.

upon asking him to elaborate on more specific details i quote this:

"Within the Bartenders dialog, you can ask "Can I get a drink" This runs the script AkSpeaker.ShowBarterMenu(). This portion works fine. But, his inventory remains empty for trading. The bartender has a vendor faction that is linked to a chest filled with goods. This should be what the bartender is using, but he won't access it for some reason."

i would be ever so grateful if someone could lend me a hand with this dillemma bevcause he wants to get this mod up and going as soon as possible.
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Kelly Upshall
 
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Joined: Sat Oct 28, 2006 6:26 pm

Post » Sat Nov 17, 2012 11:16 pm

you need to set up the vendor with the proper formlist in the vendor buy/sell list dropdown window.

for example if you want the guy to sell drinks, you will need a list that allows the vendor to sell food and/or potions.


you can create a formlist and add the following keywords:

vendoritemfood
vendoritempotion

and whatever else keywords you may need depending on how the drink items keywords are set up.

add this formlist to your vendor faction by using the dropdown
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Clea Jamerson
 
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Post » Sun Nov 18, 2012 5:20 am

thanks very much, ill run by this with him and see if this fixes it
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des lynam
 
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