Trying to add perks to some of the followers for a difficulty mod I'm working on. When I add perks to the NPCs in the CK, they are enabled from the first moment you hire the follower. Anyone know of a way to have perks disabled until the follower actually meets the skill requirement?
I was hoping that the built in checks (i.e. Requires 50 Destruction) in the perks themselves would disable them until the follower leveled up, but sadly this is not the case.
Any help is appreciated!