NPC stutter isn't Obsidians fault, how do the new drivers wo

Post » Thu Jan 06, 2011 12:22 pm

You guys do know that right? I just dont think its fair or right to trash Obsidian or Beth for something that isn't even their fault.

On a side note, does the new Driver update work? Im a little nervous, with the .DLL fix the game runs perfectly at all times. Im scared that if I get the new drivers the DLL fix wont work anymore if it doenst fix the stutter problem.
User avatar
Krista Belle Davis
 
Posts: 3405
Joined: Tue Aug 22, 2006 3:00 am

Post » Thu Jan 06, 2011 7:30 am

You guys do know that right? I just dont think its fair or right to trash Obsidian or Beth for something that isn't even their fault.

On a side note, does the new Driver update work? Im a little nervous, with the .DLL fix the game runs perfectly at all times. Im scared that if I get the new drivers the DLL fix wont work anymore if it doenst fix the stutter problem.


New drivers do not affect the dll.
User avatar
Kathryn Medows
 
Posts: 3547
Joined: Sun Nov 19, 2006 12:10 pm

Post » Wed Jan 05, 2011 10:25 pm

You guys do know that right? I just dont think its fair or right to trash Obsidian or Beth for something that isn't even their fault.

On a side note, does the new Driver update work? Im a little nervous, with the .DLL fix the game runs perfectly at all times. Im scared that if I get the new drivers the DLL fix wont work anymore if it doenst fix the stutter problem.



Dude, you are so wrong. The engine has been broken since Oblivion and has never been addressed. Get your facts right.
User avatar
Victoria Vasileva
 
Posts: 3340
Joined: Sat Jul 29, 2006 5:42 pm

Post » Thu Jan 06, 2011 9:37 am

Dude, you are so wrong. The engine has been broken since Oblivion and has never been addressed. Get your facts right.

Well, he's right in the sense that it's not Bethesda's/Obsidian's fault.

Unfortunately, that's not going to stop whiny little kids from blaming them for everything.
User avatar
BEl J
 
Posts: 3397
Joined: Tue Feb 13, 2007 8:12 am

Post » Thu Jan 06, 2011 7:15 am

The frameskipping and or stuttering is Bethesda's (gamebyro engine) fault thats for damn sure.
User avatar
Christine Pane
 
Posts: 3306
Joined: Mon Apr 23, 2007 2:14 am

Post » Wed Jan 05, 2011 11:08 pm

Well, he's right in the sense that it's not Bethesda's/Obsidian's fault.

Unfortunately, that's not going to stop whiny little kids from blaming them for everything.

It isn't their fault for not ditching the engine?
User avatar
Jaylene Brower
 
Posts: 3347
Joined: Tue Aug 15, 2006 12:24 pm

Post » Thu Jan 06, 2011 1:23 am

You guys do know that right? I just dont think its fair or right to trash Obsidian or Beth for something that isn't even their fault.

On a side note, does the new Driver update work? Im a little nervous, with the .DLL fix the game runs perfectly at all times. Im scared that if I get the new drivers the DLL fix wont work anymore if it doenst fix the stutter problem.



Don't fix what isn't broken... even after reverting my drivers my game insta crashes now...
User avatar
Amy Smith
 
Posts: 3339
Joined: Mon Feb 05, 2007 10:04 pm

Post » Thu Jan 06, 2011 5:10 am

The frameskipping and or stuttering is Bethesda's (gamebyro engine) fault thats for damn sure.


I think you mean "Emergent Game Technologies (gamebyro engine)"

It isn't their fault for not ditching the engine?


That is more accurate. I've been hoping since Oblivion they would, but alas no.

Still loving the game though as I have only had minor annoying issues vs game stoppers. (And frankly I'm not that many hours in so they could come.)
User avatar
Jaylene Brower
 
Posts: 3347
Joined: Tue Aug 15, 2006 12:24 pm

Post » Thu Jan 06, 2011 9:58 am

Gamebryo's engine is defective, that's certain, but the odd Geforces-only problem with NPCs is mostly video drivers, and secondarily Microsoft's Direct3D's fault, or the simple expedient of lying to the system about the age of the Geforce wouldn't be so successful.

The apparent far greater succeptibility of Geforces to crashing, freezing, and other bad behavior isn't wholly the gamebryo engine's fault, either.

I was looking at the specs for the Id game engine that the parent company now owns, and disappointed to see that it also is stuck back in 2005, where Dx9 ruled, same as the Gamebryo and UT3 engines still are.
User avatar
Prisca Lacour
 
Posts: 3375
Joined: Thu Mar 15, 2007 9:25 am

Post » Thu Jan 06, 2011 6:55 am

Gamebryo's engine is defective, that's certain, but the odd Geforces-only problem with NPCs is mostly video drivers,


It's not geforce-only.
User avatar
helen buchan
 
Posts: 3464
Joined: Wed Sep 13, 2006 7:17 am

Post » Thu Jan 06, 2011 12:11 pm

You guys do know that right? I just dont think its fair or right to trash Obsidian or Beth for something that isn't even their fault.

On a side note, does the new Driver update work? Im a little nervous, with the .DLL fix the game runs perfectly at all times. Im scared that if I get the new drivers the DLL fix wont work anymore if it doenst fix the stutter problem.


It's absolutely their fault. They released the game, they chose the engine. They either didn't do proper testing or DID do proper testing and knowingly released the game like this. Either way, their fault.
User avatar
Chelsea Head
 
Posts: 3433
Joined: Thu Mar 08, 2007 6:38 am

Post » Thu Jan 06, 2011 12:12 am

Gamebyro is not *that* bad. I have Defense Grid which uses it and have no problems at all with that game.


FO is just a giant world with a physics engine thrown in on top of it all.

Patches will come, they always do. Have patience. In the mean time I do not really see the point of this thread in the tech section...
User avatar
*Chloe*
 
Posts: 3538
Joined: Fri Jul 07, 2006 4:34 am

Post » Thu Jan 06, 2011 3:50 am

[quote name='etyn' date='25 October 2010 - 05:25 PM' timestamp='1288045514' post='16564792'
Patches will come, they always do. Have patience. In the mean time I do not really see the point of this thread in the tech section...
[/quote]

No, no patience. This crap should have been fixed BEFORE release. No one should release a game in this state.
User avatar
natalie mccormick
 
Posts: 3415
Joined: Fri Aug 18, 2006 8:36 am

Post » Thu Jan 06, 2011 2:12 pm

The frameskipping and or stuttering is Bethesda's (gamebyro engine) fault thats for damn sure.


This.


No, no patience. This crap should have been fixed BEFORE release. No one should release a game in this state.


and this.


Game shouldn't have been released in the shape it is in now. If there was no dll user fix to this the outcry would be a lot louder, sadly its making the real issue a lot more docile than it really is.

Its both nvidia and ati cards with problems, everyone's hardware is acting up. Doesn't matter if you have an old card or a new one. Even with the dll fix it doesn't stop the games intermittent lag spikes and microstutters.

Really, how could it have been released like this.

All I can say is obsidian really dodged a bullet with the user-fix. What I wonder is why the hell its taking them so long to patch the game. If someone can do their own user fix in a day after release then oh em gee what the hell is going on over there at obsidian?
User avatar
Kira! :)))
 
Posts: 3496
Joined: Fri Mar 02, 2007 1:07 pm


Return to Fallout: New Vegas