Number of skill and progression Choices

Post » Mon Apr 08, 2013 3:04 am

I have few idea and wanna see if other is agree with me.

Skill-overlapping should not be in this game , there should be diminishing returns on each magic ability but for melee is all good, as for latency i rly wonder how they manage to have it all on big 1 server. Its important for this to be covered very is. Cuz pleays ragementality should be satisfaction, reversible choices also is help in this matters. for example reset talent calculator. Boat weekends is very nice opinion for pleay base socialiseing.

Self-awarenes sohuld be learned from helpfun tips then is good. There should crits like rats to make the game more lovely, the ocasional legolas type hero to feel like in the right spot and also dispatching mail. PvP encounters as in world pvp is important for good. also forgot to mention in crits should be alive with kittens.

Ashe the leader of the faction which has a similar name to the league of legends game ashe might atractive some pleays, and playing this game will be awsome like watch wwe wrestlin match on sunday while eat popcorn.
Vertical Sync option should be set to off for better visual and performance. Dangers on bridges are always visually best for world pvp as is state by man.

All in all to conclude i hope AvA is worth to pleay and take fun.
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Wanda Maximoff
 
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Post » Mon Apr 08, 2013 6:54 am

crits should be alive with kittens.

You're so right - there is nothing like critting on a kitten.

http://cf.drafthouse.com/_uploads/images/CatHoldup%281%29.jpg
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Ricky Rayner
 
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