Object: Is full Lod (short question)

Post » Fri Nov 30, 2012 8:35 pm

Hey there,
only a short question: Do you really use the possibilty to make special objects full lod, by using the "is full LOD" option within the CK?
Cause atm I am on a new worldspace and I don't know whether is should use this feature at all or whether the normal object lod will be enough.

So how do you guys handle it? Just never use it? Or in very very rare cases? Won't it look strange then, whenn many items in the distance will own a blurred LOD texture, while one object is sticking out with the "is full lod" option?

Greetings, Unknown.
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