Objects appear just after being hided by weapon in Dx11

Post » Sun Jul 24, 2011 11:34 am

Hello,

I have a stange bug, only in DX11 (everythings works fine in Dx9).
The objects appear just after being hided by the weapon.
Here a video : http://www.youtube.com/watch?v=WPQLGkJQ9lM

I tried a fresh install of Crysis 2 and my Nvidia driver 275.33. I tried all settings in low, with no cvar and no hd textures, but nothing happens, I have always this bug.
I have also a fresh win7 install, but I don't understand where this bug come from..

Anyone have this Bug, any ideas how I can make it disappear?

Thanks in advance

My spec:

Windows 7 64bits
core 2 duo E6750
Gforce GTX 460 (768mo)
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josh evans
 
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Post » Sun Jul 24, 2011 11:30 am

I too am having this issue. I've tried different Nvidia driver iterations with the same result.

My specs are as follows:
Windows 7 64
AMD X4 950
8Gb RAM
GeForce GTX 460 SLi

It looks like the only thing consistent with our systems is the OS and video cards; I get the issue with SLi on or off. I know that they use a different hardware object occulsion system under DX11, my guess would be that it's causing issues with the 460's somehow.

Turning objects down from Extreme to Ultra fixes the problem, but then you lose a lot of the DX11 goodness.
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hannaH
 
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