» Tue Nov 20, 2012 6:49 am
Remember in oblivion, with Vahtacen Ruins and the cool turning door? I'm trying to write a similar script that will cause an pillar to play a set of three animations on being hit by certain order of spells until a door opens at the bottom. IsSpellTarget would be a great function to use, except all i can figure out how to use is actor.isSpellTarget. can it target objects?