First off, I posted a video of the issue here: http://www.youtube.com/watch?v=xZFrMIqe3YU
Sorry for the quality, the progam I use to convert FRAPS video right now isn't up to snuff. If you increase YouTube's resolution to 720 or 1080, you should be able to see it better.
So here's my issue: if you watch the rock wall directly in front of me on the path, you'll see the shadows seem to "run away" from me the closer I get to the wall. You'd think it would work the other way round, that they would draw in as I approach, but instead they sort of... draw out. Is this normal for the game engine, or is something funny afoot in my game?