Failing that, I would also like to know why Skyrim is completely unsupported by the NIFTools team, the only entity that seems to have done any work for previous installments in the series. One of the reasons why the NIF format is even used in Skyrim right now is because Bethesda assumed that there would be a significant community investment, which there has not been. If I am mistaken in this judgment, please let me know what viable alternatives do exist that I have not yet been made aware of.
Specifically, my problem involves the conversion of ~2,000 custom Oblivion meshes into Skyrim, mostly static buildings, decorations, and scenery, which would take me years of work using current workarounds. A handful of them are animated, but I'm willing to overlook that issue until I can solve this most basic one. They must have collision and retain their UV mapping.
This appeal is basically my last recourse before I must abandon this project I've been working on. Any help or advice would be greatly appreciated.