Okains Summit adds a new Dwemer city in the mountains bordering Morrowind. At the urging of a Dwemer logic engine (computer), the player takes the initiative to organize excavation and rebuilding of the city. To stay lore/mod friendly, the quests attempt to use base games quests as lead-ins while minimize any permanent impact to the wider Skyrim. You'll have a chance to hire crafters and shop keeps (assistants only) from other cities to work in Okains.
Feedback, suggestions appreciated. (http://skyrim.nexusmods.com/mods/27541/)
- - - - - - - - ACTIVE QUESTS - - - - - - - -
-------------------------------- FINDING OKAINS --------------------------------
Talk to Balimund (blacksmith) in Riften
Follow target up to Okains Summit (go East towards Morrowind, right up the mountain trail, and follow the blood)
Find key and get in Okains
Read Bob's Journal
Get in Control Center - turn on city power
Turn off security system
Get additional quests from the new quest hub
-------------------------------- DWARVEN REMNANT --------------------------------
Collect followers to help you excavate the Undercity
- Any possible follower will have an option to help excavate
- 51 different people may be asked for help; quest allows 5 at a time
- First room takes 3 man-days (3 people for 1 day; or 1 person for 3 days)
- Full excavation takes 60 man-days (12 in game days if you have 5 people helping)
-------------------------------- DWARVEN REMNANT II --------------------------------
Recruit an inn keeper (Talen-Jei)
Recruit a blacksmith (Asbjorn)
Recruit a general store (Drifa or Bersi)
Recruit an apothecary (Elgrim)
Recruit a fisher (Valindor)
Recruit a stable hand (Shadr)
Recruit a housecarl (Mjoll, maybe. She has thieves guild quests that might break)
= uses voices from http://www.uesp.net/wiki/Skyrim:Spread_the_Love
-------------------------------- RIFTEN RABBLE --------------------------------
'Convince' the Jarl of Riften that Okains is not part of the Rift
Maybe end up paying taxes anyway
-------------------------------- MOTHER OF THE ROSE --------------------------------
Available after Arniel's Endeavor (College of Winterhold) is done
--- Other possible ideas, in order of likelihood ---
- Add dwemer ghosts from previous games - http://www.uesp.net/wiki/File:TR_Creature_RadacStungnthumz.jpg
- Hire traders
- Dock out the back side of mountain to Morrowind (you can't travel to Morrowind; it's would only be for trade)
- Overlapping doors (with enable/disable) to select which extensions to build
- Underground ranch
- Honey farm
- Brewery add-on in inn
- Bakery add-on in inn
- Furniture store
- Select which Deadra/Divine to build a temple for (option enabled after completing relevant base game quest)
- Underground ranch
- Seek a court wizard from the College of Winterhold (maybe same as 'mother of the rose'?)
- Seek a bard from Bard's college
- Fight/help the thieves guild establish here
- A rebuilt arena (like from Oblivion; maybe with spectator gambling; maybe with enable/disable obstacles; maybe with teams)
- Attempt to become Emperor after either Dark Brotherhood questline (and, for lore consistency, fail. Maybe replace the Riften Jarl with an Okains citizen though, like Mjoll)