» Sat May 12, 2012 10:49 am
It's similar to Fallout's difficulty scale.
Easy = you do more damage, enemy does less
Gamer = Equal damage
hardcoe = you do less damage, enemy does more
Old School = you do even less damage, enemy damage increased further
Just use unlimited arrows, stoneskin, mana reduction and 1-hit kill. It makes Old School easier than Casual. You can even 1-hit bosses, well, at least each phase of a boss fight — cakewalk.