One of the things ZOS needs to get 100% right

Post » Wed Aug 08, 2012 3:52 am

The one thing ZOS needs to get right and nail every time is bug fix patches. Yes stuff happens and sometimes a mishap slips through but you absolutely must test fixes before you apply them to the live client.

SWTOR today in their weekly maintenance put out a patch with some fixes like they should of course but one in particular was to fix a certain encounter in its highest Tier raid instance. Instead the patch has broken the encounter which is the third of four in the Instance. So can currently only do two bosses in the game only top tier Raid.

Now if this was just a one time or even rare occurrence then fine no big deal, just wait for the hotfix and move on. But for SWTOR and BioWare this is a regular thing, seems like just about every patch now breaks something that was supposed to be fixed. There are of course a laundry list of things SWTOR is doing and has done wrong but IMO this issue is the number one deal breaker, especially for those barely hanging on anyways.

So yeah sorry for going a bit ranty there but heres hoping this is yet another lesson ZOS can learn from the epic fail known as SWTOR.
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Anna Beattie
 
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