One thing that bothers me...

Post » Sun Jun 03, 2012 3:41 pm

Does this mean to be the end of TES single-player RPGs if this thing makes a lot of money?
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Joanne Crump
 
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Post » Sun Jun 03, 2012 1:16 pm

No because Bethesda makes single player TES games and Zenimax isn't Bethesda. They answered this already.
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Britta Gronkowski
 
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Post » Sun Jun 03, 2012 7:56 am

I doubt it will affect the production of single player TES. If TES:O looses loads of money, Zenimax will quickly put out another single player TES because the franchise has proven to be very profitable. If TES:O is very popular, they'll likely make another single player TES to cash in on the success of the online game.
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Blackdrak
 
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Post » Sun Jun 03, 2012 10:13 am

Does this mean to be the end of TES single-player RPGs if this thing makes a lot of money?

No, it means more money to be invested in the next Elder Scrolls game, Elder Scrolls 6... The only way ESO will have a negative affect on the current Elder Scrolls line of games, is if it fails, because Zenimax Media invested a lot of money into it over the last 5 years, which would mean less money for the other Elder Scrolls games if it totally bombs.
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Stephanie Valentine
 
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Post » Sun Jun 03, 2012 1:19 pm

No, it means more money to be invested in the next Elder Scrolls game, Elder Scrolls 6... The only way ESO will have a negative affect on the current Elder Scrolls line of games, is if it fails, because Zenimax Media invested a lot of money into it over the last 5 years, which would mean less money for the other Elder Scrolls games if it totally bombs.

I'd hate to think it would do that badly.
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Catherine Harte
 
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Post » Sun Jun 03, 2012 7:25 am

No because Bethesda makes single player TES games and Zenimax isn't Bethesda. They answered this already.

Mate... I understand the difference between the two companies, this wasn't discussed in my OP.
I am concerned that if it does well, Bethesda's resources will be wholey-forwarded to TES-O. Under the logic that, if a company (zenimax) has resources at their disposal, why wouldn't they use them in the most profitable pursuit (p2p MMORPG)? The extreme scenario, of course.
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Lauren Denman
 
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Post » Sun Jun 03, 2012 11:26 am

Mate... I understand the difference between the two companies, this wasn't discussed in my OP.
I am concerned that if it does well, Bethesda's resources will be wholey-forwarded to TES-O. Under the logic that, if a company (zenimax) has resources at their disposal, why wouldn't they use them in the most profitable pursuit (p2p MMORPG)? The extreme scenario, of course.

never , you can already see a divide in the fanbase , people who dont want an TES mmo and people who do, they are tackling both audiences , bethesda are going to continue making single player TES games for the fact they need something to work on and they also announced that ^^ also its a similar but different audience and there are sooo many features that you can have with the RPGs in comparison to an mmo like mods and proper first person for example , TESO is a zenimax project with a cut going to beth.

To address your concern directly , your worried that if it does well beth will be all , no need for us to work anymore and sit back , that will never happen , the philosophy behind TESO from beths view is basically

"why just sell bread when we can sell bread AND butter " , making products for 2 audiences makes more money than 1 also they love making TES games
:tes:
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michael flanigan
 
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Post » Sun Jun 03, 2012 7:06 pm

No because Bethesda makes single player TES games and Zenimax isn't Bethesda. They answered this already.
Where did they answer about that?
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Claudz
 
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Post » Sun Jun 03, 2012 7:35 pm

They are tied together tho, both Zenimax Online Studios and Bethesda Studios are owned by Zenimax Media.
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Darian Ennels
 
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Post » Sun Jun 03, 2012 7:36 pm

never , you can already see a divide in the fanbase , people who dont want an TES mmo and people who do, they are tackling both audiences , bethesda are going to continue making single player TES games for the fact they need something to work on and they also announced that ^^ also its a similar but different audience and there are sooo many features that you can have with the RPGs in comparison to an mmo like mods and proper first person for example , TESO is a zenimax project with a cut going to beth.

To address your concern directly , your worried that if it does well beth will be all , no need for us to work anymore and sit back , that will never happen , the philosophy behind TESO from beths view is basically

"why just sell bread when we can sell bread AND butter " , making products for 2 audiences makes more money than 1 also they love making TES games
:tes:

See WoW - it's slightly different, but Warcraft 4 was never made after WoW was released.
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Rhysa Hughes
 
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Post » Sun Jun 03, 2012 6:56 am

never , you can already see a divide in the fanbase , people who dont want an TES mmo and people who do, they are tackling both audiences , bethesda are going to continue making single player TES games for the fact they need something to work on and they also announced that ^^ also its a similar but different audience and there are sooo many features that you can have with the RPGs in comparison to an mmo like mods and proper first person for example , TESO is a zenimax project with a cut going to beth.

To address your concern directly , your worried that if it does well beth will be all , no need for us to work anymore and sit back , that will never happen , the philosophy behind TESO from beths view is basically

"why just sell bread when we can sell bread AND butter " , making products for 2 audiences makes more money than 1 also they love making TES games
:tes:

Oh cool. Well said mate. I'm a little happier to hear this.
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vanuza
 
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Post » Sun Jun 03, 2012 4:39 pm

See WoW - it's slightly different, but Warcraft 4 was never made after WoW was released.

Mmmmm.
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Cayal
 
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Post » Sun Jun 03, 2012 10:38 am

See WoW - it's slightly different, but Warcraft 4 was never made after WoW was released.

It's not because of WoW, WoW is an MMO, and Warcraft 3 is an RTS, just like Skyrim is a SPRPG, and ESO an MMO. Two completely different things. Perhaps Warcraft 4 is delayed on account of another RTS? Let's read on to find out...

Blizzard's J. Allen Brack: "Warcraft 4 is certainly something that gets talked about on a pretty regular basis," he said. "While I think we're all excited about a Warcraft 4, in concept, they're going to finish up StarCraft 2, and then they're going to work on the two StarCraft expansions that we've announced, so they're booked for the next few years."
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Avril Churchill
 
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Post » Sun Jun 03, 2012 11:59 am

See WoW - it's slightly different, but Warcraft 4 was never made after WoW was released.
It would be quite troublesome for the game developers to set Warcraft 4 after the events of WoW; It continues growing, as well as its lore, and time advances (Vanilla WoW was about year 30, currently year 33-34 is going on). If they released Warcraft 4, they'd have to be extra careful, as...
1: Time in WoW lore might advance through Warcraft 4 lore and cause major lore controversies...
2: There would be some difficulties trying to implement heroes into the game, as all the players from WoW are considered "heroes"; I'd say there would be at least a thousand heroes per faction in the lore...
3: They might spoil some important expansion content if they created Warcraft 4.

And that is one of the reasons they decided to set TESO a thousand years before Skyrim; To allow free development for TESVI. Who knows, perhaps we get to travel in time in TESVI, back to the days of TESO to check something out, while referencing the MMOG.
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Breanna Van Dijk
 
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Post » Sun Jun 03, 2012 3:33 pm

It's not because of WoW, WoW is an MMO, and Warcraft 3 is an RTS, just like Skyrim is a SPRPG, and ESO an MMO. Two completely different things. Perhaps Warcraft 4 is delayed on account of another RTS?

WoW has most certainly taken a toll on warcraft and SC. Rob Pardo himself said they delayed SC2 development by reassigning Bliazzard's resources to develop WoW. WoW has completely changed Blizzard and their development priorities, its evident in both SC and more recently D3. If Blizzard hadn't shifted their resources to WoW, SC would've been out a year or more sooner, and they could still have a team to work on Warcraft. That wasn't the case, ergo Warcraft was delayed due to WoW.

The question then becomes, if TESO is a massive success, will Zenimax follow suit and redirect resources to MMO development away from SP TES? Unlikely imo, since they have already spit development between two focused teams/dedicated teams, but only time can tell.
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kat no x
 
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Post » Sun Jun 03, 2012 3:57 pm

WoW has most certainly taken a toll on warcraft and SC. Rob Pardo himself said they delayed SC2 development by reassigning Bliazzard's resources to develop WoW. WoW has completely changed Blizzard and their development priorities, its evident in both SC and more recently D3. If Blizzard hadn't shifted their resources to WoW, SC would've been out a year or more sooner, and they could still have a team to work on Warcraft. That wasn't the case, ergo Warcraft was delayed due to WoW.

The question then becomes, if TESO is a massive success, will Zenimax follow suit and redirect resources to MMO development away from SP TES? Unlikely imo, since they have already spit development between two focused teams/dedicated teams, but only time can tell.

Can you show me a quote where they said they actually pulled resources from the other games to work on WoW? That just sounds like some heresay to me. Also, I'd like to point out that WoW is an EXTREME case, where they got 12 million players at their peek, and no MMO that I know of ever came close to that. OF COURSE they're going to focus on the game that's bringing them in $180 Million in subscription fees alone every single month, but that's a RARE thing. WoW is the only game to ever come to those numbers subscription-wise. Comparing ESO to WoW is insane, because ESO can get 1/6th the numbers that WoW got, and still be considered a massive success.
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Jennifer Rose
 
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Post » Sun Jun 03, 2012 10:44 am

Where did they answer about that?

https://twitter.com/dcdeacon/status/198430022162317312
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Wayne Cole
 
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Post » Sun Jun 03, 2012 2:39 pm

Does this mean to be the end of TES single-player RPGs if this thing makes a lot of money?

https://twitter.com/dcdeacon/status/198430022162317312
NO
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Far'ed K.G.h.m
 
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Post » Sun Jun 03, 2012 11:27 am



https://twitter.com/dcdeacon/status/198430022162317312
NO

Here you go.
Besides, why compare two totally different companies? It has no sense.
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Cheryl Rice
 
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Post » Sun Jun 03, 2012 5:30 pm

Nope but if it massively flops, which I doubt after reading all this, then the financial hit could possibly affect Bethesda and all other divisions of this company

Hope it succeeds

:D
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Jennifer Munroe
 
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Post » Sun Jun 03, 2012 9:49 pm

Does this mean to be the end of TES single-player RPGs if this thing makes a lot of money?

Why on Earth would Zenimax making a ton of money prevent Bethesda from making more Single Player installments of TES? That makes no sense at all. We WANT Zenimax to be swimming in dollars, it's a good thing for TES.
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Dorian Cozens
 
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Post » Sun Jun 03, 2012 1:03 pm

Can you show me a quote where they said they actually pulled resources from the other games to work on WoW?

http://www.sk-gaming.com/content/24908-WoW_delayed_Starcraft2_for_a_year

I agree comparing specifically the ESO and WoW is silly. WoW, when started, was being developed by roughly the same team at Blizzard as all their other projects, so development hindrance was really to be expected. But it isn't totally irrelevant to compare like scenarios.

It all boils down to:

If the MMO (ESO) is immensely popular, will the company (Zenimax) decide to put more development cost into the MMO as opposed to the SP titles? Well, look to the past. It has only happened once really, but to say its impossible for it to happen again? Its not a long shot to suspect that it could be possible, but it is not very likely at all.

If Zenimax was willing to open a studio dedicated to multiplayer titles, then they have already shown that it is unlikely they would divert resources from SP to MMO. If they simply took a few of the Bethesda devs to start the MMO project, as Blizzard did with WoW, then the two scenarios would likely be more comparable.

This all, of course, also relies on the fact that the MMO would be a huge commercial success. I am certainly going to try out the MMO, but the announcement certainly met a surprisingly bitter reception. As unwarranted as they may be, for some reason I have my doubts this will touch the MMO giant WoW.
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Franko AlVarado
 
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