OnStoryActivateActor does not work

Post » Wed Oct 10, 2012 1:59 am

Skyrim Version: 1.7.7.0.6
CK Version : 1.6.89.0

Steps to reproduce:

Make a new new simple quest called TestActivateActor.
Type : Misc
Priority : 50
Event: Player Activate Actor
Unchecked [ ] RunOnce

Hit [OK]
Re-opened quest, go to script tab, create new script called "TestActivateActorScript" and paste the following:

Spoiler

Scriptname TestActivateActorScript extends QuestEvent OnStoryActivateActor(Location akLocation, ObjectReference akActor)	Debug.MessageBox("OnStoryActivateActor [" + akActor + "]")	Utility.wait(0.01)	self.Stop()endEvent

Go to Character -> SM Event Node -> Player Activate Actor

Right Clicked Player Activate Actor -> New Quest Node
[ID: TestActivateActorNode, check [X] Shares Event ]
Right Clicked TestActivateActorNode -> Add Quests -> Selected "TestActivateActor" Quest

** Do not add any conditions. Event should fire no matter what.

Hit Okay, saved with the name "TestActivateActor.esp". Start up skyrim, make sure mod is checked and then load a save game, or start a new one. When you click on actors, nothing happens.

I had other developers confirm that this is broken.
User avatar
Tessa Mullins
 
Posts: 3354
Joined: Mon Oct 22, 2007 5:17 am

Return to V - Skyrim