Opening md6 Models and Animations

Post » Mon Feb 18, 2013 9:25 am

Is there an easy way to import and export md6mesh and md6anim files with lightwave or blender (or anything else)? Or is there a different workflow I might be missing, like using .lwo objects and having the engine create the md6mesh files?
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Chloe Lou
 
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Joined: Sat Nov 04, 2006 2:08 am

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