Over powered and too easy #2

Post » Thu Jul 18, 2013 3:35 pm

Longknife if you really want help, I'll help you. You actually don't need to invest that much time to make yourself a mid range char. first of all . Drop your overpowered armour first and swap for much lower stat.

What are your currents perks abilities and weapons/armour?

You mentioned you reset your perks, which ones?

What level are you?
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Theodore Walling
 
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Post » Thu Jul 18, 2013 3:30 pm

Isn't this what Oblivion did? ;)

Yeah, people won't like that one bit. :P

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Nikki Hype
 
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Post » Thu Jul 18, 2013 5:16 pm

Are you even reading posts?

Nobody suggested Starcraft. I have no idea where that's coming from. Infact, I'm pretty sure I suggested:

1) Looking at the system of Fallout New Vegas (a game Bethesda published)

2) Looking at the system of Dark Souls

3) Significantly downgrading the scope, scale and range of the current defense system

None of those involve "dice roll" calculations, they simply have systems that do a better job of "negating" weak enemies while still allowing strong enemies to be a threat. They have systems that provide the player with a sense of progress in that they slowly become stronger vs. enemies they once struggled with, but the end-game enemies remain forever threatening so that the player still has some challenge. A deathclaw in New Vegas is scary no matter what level you are or what gear you use. An Ancient or Legendary dragon in Skyrim looks really shiny and tries to appear threatening, but when you get down to actual combat, it's just another statistic and just another enemy you're gonna faceroll. Dark Souls is the same as New Vegas: you can purposefully wear the best armor in the game (which is no secret and not at all difficult to find), but boss fights are still difficult; you don't become a god.

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gemma king
 
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Post » Thu Jul 18, 2013 12:22 pm

Glad my game- character isn't boring like in the video I watched. My warrior's one handed at 100, block at 93, heavy armor at 95. Minor skills with a few perks in are smithing, mid 60's and archery in the 40's. No other perks or any leveling in anything else. Lock picking is 70 for I have no other option to unlock chests. No perks in lock picking obviously. Pure warrior build doesn't need to use or put any perks in restoration.



Then again if I used better armor instead of heavy Imperial armor, enchanted my entire gear, maxed smithing the game would be boring especially with the perk system. I don't enchant my gear. With smithing only my chest armor piece, helmet, imperial sword are improved while the rest are untouched. Still using companions reward shield too. Level 39, 421 armor rating with a sword that does 40 something damage on expert difficulty. My Roman soldier stomps viking bandits while elder dragons are to be feared as are boss fights. Mages in groups are challenging as well.
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Natasha Callaghan
 
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Post » Thu Jul 18, 2013 8:31 am


+1

Someone who clearly gets it!!!
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Amber Hubbard
 
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Post » Thu Jul 18, 2013 11:49 pm

Not really, enemies didn't do x15 damage, they just had like x50 health. :tongue:

That's the issue I'm confused about after watching Longknife's video. I use higher armor, I have most skills of my build at 100, I raised almost only health, I do use enchantments and dragons and high level mages or high level draugrs in groups still kick my ass.

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NIloufar Emporio
 
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Post » Thu Jul 18, 2013 8:28 am

[quote name="Chaka ZG" post="22851796" timestamp="1374114457"]Not really, enemies didn't do x15 damage, they just had like x50 health.

Enemy did scale in damage output up to a max for that type of enemy. A bandit would scale with you but would have a max hit point/damage output. More dangerous enemies had higher min/max
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JUan Martinez
 
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Post » Thu Jul 18, 2013 4:16 pm

Longknife I'm serious In trying to help you.

1 what equipment do you have (include all enchantments

2 what perks do you have?

3 what level are you?
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lucile davignon
 
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Post » Thu Jul 18, 2013 11:38 pm

Another solution would be to use smithing for weapon and armor maintenance. Weapons and armor degradation need to come back. All the smithing perks would allow you to make the armor that belongs to the perk and instead of improve damage or armor rating, you improve how long the armor or weapon lasts. As it begins to break, the weapon does less damage and armor loses rating until you fix them. A (Fine) weapon or armor would last little but a (Legendary) weapon or armor would last a lot more without the need to fix it constantly. This would eliminate the player for getting the armor cap, potentially making the only the top armors (daedric, dragon, ebony, etc.) getting close to a 500 armor rating.

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Marlo Stanfield
 
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Post » Thu Jul 18, 2013 5:13 pm

why are you so condescending, from what I can tell he knows about billion % more about this game then you

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Josee Leach
 
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Post » Thu Jul 18, 2013 11:38 am


Obviously he doesn't if he is is running around in top tier legendary enchanted armour with master smithing and complaining about how effective his armour is.
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LittleMiss
 
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Post » Thu Jul 18, 2013 6:46 pm

He has to be trolling, because for some reason he cant understand that gimpng yourself for the sake of challenge is not good design and its not fun.

@dagger71 You can try to give him as many work-around's as you want, but its always going to come down to one thing, dont do this, dont do that, and dont use those perks. And before people before say "omg dont play it" im just saying that the system we have now is bad and it needs to be changed. Im not saying skyrim svcks, 2/10. Remove that fallacy please.

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SWagg KId
 
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Post » Thu Jul 18, 2013 10:12 am

My char is a warrior, and doesn't use any spells. I don't want him to be overpowered in spell use,nor be a silent shadow assassin. I want him to be a killer with a blade and shield, so I will not invest any points in spells nor in sneak.

If I wanted to role play a mid range character who won't rely on armour (but maybe magic) to absorb damage, I won't invest my time in smithing to 100, enchanting legendary dragon armour.

Simple. This game was designed for you to create any character you wish.
But for heaven's sake don't complain when the system is working as you planned it.


News flash For any new players out there, if you use enchanted dragon armour and max out smithing and armour skills and perks, your char WILL have armour that absorbs up to 80% of all physical damage. This is working as intended and as enjoyed by the vast majority of players.
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bimsy
 
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Post » Thu Jul 18, 2013 4:42 pm

I don't think you get the point Longknife is trying to make.

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Lucie H
 
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Post » Thu Jul 18, 2013 11:04 pm

Thats cool, that's a nice build and I got no problem with that. What we're talking about here is difficulty in skyrim and why its not good. What people are saying is that its your fault for being OP even though you can play the game without the exploits and still body everything. Thats where gimping yourself to create difficulty comes in, which is bad design. When you have to role play an mediocre swordsman to have fun, something is wrong.

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CYCO JO-NATE
 
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Post » Thu Jul 18, 2013 1:12 pm



He makes a video called Skyrim is for pansies, but he runs around with 100 in block, 100 smithing legendary dragon armour, using power bashes etc etc and all along is insulting the game and all players who enjoy it.

What was his point ?
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Sian Ennis
 
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Post » Thu Jul 18, 2013 12:18 pm

No gimping involved. Change focus on skills you want to improve and leave others alone. If need be put points in skills you won't ever use instead of your primaries if you find the game to easy. And when it gets too difficult, put SOME skills in your primaries to improve your character.

Skyrim is one of the easiest RPGs to master, but like I said many times before, combat is secondary to the story and open ended gameplay.

It's target audience is NOT hardcoe RPG players , but it could be called a fantasy RPG for the masses.
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Fam Mughal
 
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Post » Thu Jul 18, 2013 9:31 pm

It seems like the problem mainly comes from the leveling system.

Has anyone considered simply doing away with it?

Let enemies spawn randomly with each area having a possible range of enemies.

Give each player so many points to assign to health, magica and stamina.

Probably about an equilivant of level 15 - 20.

Let them have the equilivant 15 - 20 perks.

Then play the game with your character as is.

It would be much easier to balance the game if you didn't need to try and balance it for both the level 1 and the level 60 character. In fact they can't balance it for that range of character.

Now some would say you can't have a rpg without levels but they did away with attributes and some said the same about that. They just condensed the attribute benefits into the perk system. The levels of skill would still be there they just wouldn't change over time.

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Latisha Fry
 
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Post » Thu Jul 18, 2013 3:26 pm

Story? Skyrim's story is easily its weakest point.

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Steve Smith
 
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Post » Thu Jul 18, 2013 10:24 pm

:facepalm: I didn't mean YOU an in you specifically. I'm not sure you get the argument here.

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RUby DIaz
 
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Post » Thu Jul 18, 2013 11:57 am


I guess I don't. Then what am I missing here????
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des lynam
 
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Post » Thu Jul 18, 2013 10:30 am

You mentioned the video earlier, that video was made to prove a point to another user that he Longknife became OP just by playing the game as it presented itself like many others who have played skyrim, and while the title is disconcerting the video does what it sets out to do. What you should probably do is read the previous thread made then maybe you will understand whats the problem here.

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Ridhwan Hemsome
 
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Post » Thu Jul 18, 2013 3:19 pm

Longknife mentioned he played TES since MW but is still shocked and bitter that he OPed his character by enchanting and smithing dragon armour to legendary status and calls the rest of the player base pansies.
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Shianne Donato
 
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Post » Thu Jul 18, 2013 7:36 am

Like i said the title of the video is disconcerting but that doesn't make his points any less valid. If you have to ask what points, then I suggest you read the other thread before responding again.

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Latino HeaT
 
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Post » Thu Jul 18, 2013 9:41 pm

correct me if I'm wrong here... that ancient dragon would have eaten you if you didn't have a companion, right? Kill cams on legendary are so crazy

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Tasha Clifford
 
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