Doesn't work for me. Merely increasing the shadowmap resolution to 4096 is not enough, I also have to decrease fShadowDistance to something below 2500, and the shadows are still choppy.
Sorry for quoting you. I could have quoted anyone else which has issues with the current proposed fixes for our
beloved bloggy shadows.
At everyone out there who thinks he got THE solution to the problem: Sit back and think for a minute. Why did Bethesda include an option to
alter shadows, but did not go so far to include a "non bloggy shadows" option? It might be 'cause the engine currently isn't able to draw decent
looking shadows at an
_apropriate_ performance hit. The PC Code is just not ready
_yet_. Until there is another patch, we will have
to rely on workarounds or just ignore the shadows and keep on playing. *now doing the latter*