Philosophy?!?!

Post » Sat May 12, 2012 6:55 pm

What happens in 100 years when the AI and graphics are so advanced that the difference between real humans and video game characters is almost undistinguishable? Do people commit murder less in video games, or commit more murder in real life? Or will there be no change at all? Just a thought...

I think people who can bring themselves down to thievery in-game are capable of doing the same IRL. I simply can't do it, even in Skyrim.

Under the right circumstances, anybody can commit theft IRL. Some people are just more inclined to it than others.
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joannARRGH
 
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Post » Sat May 12, 2012 3:50 pm

No, that's what video games are for, to do things you would never actually do in real life!

like get married.
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Sammykins
 
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Post » Sun May 13, 2012 4:17 am

Under the right circumstances, anybody can commit theft IRL. Some people are just more inclined to it than others.

Or a more abrupt version of that particular truth: "We're only ever one meal away from cannibalism".
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Baylea Isaacs
 
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Post » Sat May 12, 2012 3:45 pm

Well like no one readed my replie.So i'm going make shorter:
Doesn't matter how many people you kill,isn't evil, neither good.The "human moral" is just the concept of what seems right to us.
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Laura Richards
 
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Post » Sat May 12, 2012 4:55 pm

What do you mean how am I doing?
You mean like what do I do?
I think he meant in real life. You only wrote you never killed anyone, nothing about not having done necromantic rituals :P
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steve brewin
 
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Post » Sat May 12, 2012 4:53 pm

I think he meant in real life. You only wrote you never killed anyone, nothing about not having done necromantic rituals :tongue:
Oh about that...

Nobody has to die if you do not drain all of their blood.
There is graveyards for necromancy. :biggrin:
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Astargoth Rockin' Design
 
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Post » Sat May 12, 2012 12:34 pm

Oh about that...

Nobody has to die if you do not drain all of their blood.
There is graveyards for necromancy. :biggrin:
The person will be a zombie.Not an Actual person.Since on "fantasy worlds" that guy/women soul will be already away from the body.Like Fulmetal Alchemist.
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Bryanna Vacchiano
 
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Post » Sat May 12, 2012 11:19 pm

The person will be a zombie.Not an Actual person.Since on "fantasy worlds" that guy/women soul will be already away from the body.Like Fulmetal Alchemist.
I love my brain eating zombies. :biggrin:
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Georgine Lee
 
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Post » Sat May 12, 2012 11:47 pm

You're born a bad person.

Cheers
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krystal sowten
 
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Post » Sat May 12, 2012 8:49 pm

Does acting the role of a murderer make actors bad people? Does playing God of War make me a bad person? (I actually felt sick playing it. :D) Seriously people. Pull yourselves together. Children play war, does that make children evil? Violent and aggressive behavior comes from more than games. If a child or even an advlt get's his role and behavior models from games there is something seriously wrong in his/hers upbringing. It is parents responsibility to teach their children the difference between playing and real life and to know what games their children are playing etc. Perhaps aggressive and violent games reinforce behavior of a already unstable person, but games don't make people evil that's for sure. There's so many factors (such as social background, mental health etc.) behind disturbed behavior for example violence and aggression towards other people. Let people just play the game. Don't judge what role they play. This is why we have the freedom of choice in the game.
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Adam Kriner
 
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Post » Sat May 12, 2012 12:53 pm

PHILOSOPHY!!!!!

I laughed at the title, sorry.
And... well, It depends. It's a hard question to answer, are you sure you're a "good" person anyway? And based in what, which standard and why do you believe is the one to take into account?
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Juliet
 
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Post » Sat May 12, 2012 1:58 pm

I don't think it's that simple. In real life I abuse others for my own good, am a compulsive liar, slack off at work and the reason I'm studying to become a biologist is that I hope to experiment on humans. I am incapable of some human emotions like love and hate, and I am often remarked by friends as being "scary" and that I look like a concentration camp guard.

However, in games I usually tend to be the good guy, helping those in need and keeping my promises. I do take leaps in morality if I feel it's justified for the greater good, thus my Enclave loyalties, but generally I avoid trouble, violence, and bringing sorrow to those who do not deserve it.


Moral of the story is, game actions relate nihil to real-life moralities. Or at least you can't judge a person by how he behaves in games that allow freedom. If one thing in games shows personal moralities, it's what kind of games one plays.
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Lucy
 
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Post » Sat May 12, 2012 8:54 pm

No, you apparently don't understand what "resulted in" means, because it means there's a causal connection, which you yourself indicate that you can't say that.

Mind linking to that study? Because all the studies I've read show no connection.

It means exactly what I said it does, that groups A and B gave different results on an aggression test after having played games with different amounts of violence, and that more violent games are correlated with more aggression. Say I'm sitting at a red light, and someone t-bones me because they're such a crappy driver. The situation resulted in the wreck with my car and his, but the situation did not cause it. The other driver caused it.

I don't remember the specific studies I read a couple years ago, but a simple google scholar search brings up plenty. Here are a few from the beginning of the list. You'll see in the abstracts that violence in media generally and video games specifically is correlated with increased aggression:

http://psp.sagepub.com/content/28/12/1679.short

http://www.sciencedirect.com/science/article/pii/S0022103101915021

http://www.sciencedirect.com/science/article/pii/S0140197103000976

http://www.tandfonline.com/doi/abs/10.1207/S1532785XMEP0801_4

http://onlinelibrary.wiley.com/doi/10.1111/j.1468-2958.2001.tb00787.x/abstract

and here is the one that actually raises any question about it, while still affirming that children's aggression is increased:

http://www.sciencedirect.com/science/article/pii/S1359178997000554

Need I go on?
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Monique Cameron
 
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Post » Sun May 13, 2012 12:34 am

I deleted the overtly real-world political/religio response.

There are always studies for faux-proving one thing or another is wrecking our youth. :shrug: The only people that can likely truly be influenced to do something bad they heard in a song, saw in a move, read in a book, played in a game, saw on TV are those people who are already unstable, who have trouble distinguishing reality from fantasy, who are troubled mentally in myriad ways.

I have stabbed, assassinated, shot guns, nuked cities, shot arrows, blown up buildings, had swarms of bees or lightening shoot from my hands, and otherwise left a trail of gaming mayhem for years. I have never once so much as smacked someone in the back of the head, in spite of being annoyed or angry. I don't rage at people, i don't plot revenge for slights real or imagined, I don't go exploring creepy caves or basemants... In real life, like the VAST majority of humans, I use common sense, keep my temper and go about my daily life, knowing I can enjoy my gaming hobby without any problems.
Except for spiders. Hate 'em, kill 'em if I find them in the house. But i was doing that before I ever so much as played solitaire online, let alone killed reams of giant spiders in fantasy games
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Vahpie
 
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Post » Sat May 12, 2012 7:32 pm

Hey guys i was just wondering, do you think that someone rp'ing a murderer or theif on skyrim makes them a bad person irl?
Why, are you playing one of those and afraid of getting a bad karma? ;)
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Ian White
 
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Post » Sun May 13, 2012 5:03 am

You know, it might be so that a crapton of video game playing, and a very unstable mind might lead to more possibility of violent behavior.

The thing is though, there are so many things with a more direct causal link to violent behavior (abuse, poverty etc.) that claiming video games have any real effect is negligible, that's why you usually only see it from crusaders with very little or no experience of games.

I'd like to point out that at one time in our history, there were people saying the exact same thing, with "studies" done of the effects of comic books.
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Da Missz
 
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Post » Sat May 12, 2012 8:18 pm

Well like no one readed my replie.So i'm going make shorter:
Doesn't matter how many people you kill,isn't evil, neither good.The "human moral" is just the concept of what seems right to us.

I disagree completely. I believe in an objective morality, as I also believe in an objective beauty. But I'm assuming that, even if morality were only subjective, it still matters globally (something I wouldn't believe), or at least matters still to the OP in his personal life. Thus the discussion isn't on whether morality exists objectively, but rather, given that it exists at least subjectively, what moral implications do acts within a virtual world that would be "wrong" in the real world have?
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Yung Prince
 
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Post » Sun May 13, 2012 12:52 am

It's hard to design experiments to test it, because if a kid is being allowed to play violent games unsupervised, obviously their parents are rather checked out. You'll never be able to subtract out the neglect that's implied by that from the antisocial actions they might take. High stress as a kid leads to problems with affect and thrill-seeking. Violent games may be a cause of such stress but much more they're a symptom. After the brain has developed and personalities are more or less set, I seriously doubt it has any effect on anything.
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Eliza Potter
 
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Post » Sat May 12, 2012 5:03 pm

Cogito ergo sum.
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Add Me
 
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Post » Sat May 12, 2012 1:27 pm

Speaking seriously here OP everyone plays games in a different manner allowing them to live out their fantasies in a relatively safe format. In FO3 contradictory to what I am in RL I will go around stealing everything and I do mean EVERYTHING that is not bolted, welded, fixed, and whatever other manner of attaching to the ground is possible. Does this make me a kleptomaniac in real life because I do this in a game? No it does not because stealing is wrong imho cause it harms people yet in a game I just don't give a rats hind end a person has it I will kill them for what they have in that game. Something goes wrong that I don't like i'll reset the game to an earlier save which is why I do it in games.

There's no reset button in life so if you screw up that [censored] is permanent as the poster says. :wink:
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Avril Louise
 
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Post » Sat May 12, 2012 2:32 pm

I don't think it's that simple. In real life I abuse others for my own good, am a compulsive liar, slack off at work and the reason I'm studying to become a biologist is that I hope to experiment on humans. I am incapable of some human emotions like love and hate, and I am often remarked by friends as being "scary" and that I look like a concentration camp guard.


What. The. [censored].

Now I understand some of your other posts.

Wait here, I'll get the cuffs.
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Franko AlVarado
 
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Post » Sat May 12, 2012 6:32 pm

It doesn't make you a good person. Of that I am sure.
It doesn't make you anything. It's a game where, as long as it's a single-player game, no choices matter and nothing is morally right or wrong. Thus, I could drop a nuclear bomb or even two in Skyrim, oblivion, fallout 3 and fallout new vegas, without me being a bad person because what I did didn't impact anyone in any way, negative or positive.

Although, it might make me a good person because I choose to channel my "rage" or "hatred" or "whateverness" in an unreal world without consequences on the real one. ;)
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butterfly
 
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Post » Sat May 12, 2012 7:36 pm

Not if you're sane enough to separate fantasy from reality. Why would anything you do in a game have any bearing on real life?
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Greg Swan
 
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Post » Sat May 12, 2012 11:12 pm

Cogito ergo sum.
you just think you are :P
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helliehexx
 
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Post » Sat May 12, 2012 7:03 pm

the general basis in skyrim is that your a dragonslayer... you haven't slain any dragons in real life yet have you?
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Stu Clarke
 
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