» Thu May 19, 2011 11:08 pm
PhysX is a marketing gimmick. Its exclusive nature means it will eventually disappear. If Havok gets its butt in gear and makes its physics API have universal GPU hardware acceleration, PhysX can't compete. And especially if Microsoft implements a DirectX Physics API and GPU-accelerates it too from what I've heard.
Oblivion/FO3/FONV uses Havok anyway.