I like where Zenimax is going with its class-based startup for the game, classes are a staple of TES and I personally was upset that there were none in Skyrim. That said, as game information has come out, I've had some difficulty choosing my class. This itself is good for a game generally, as it means that players are likely to replay as different types, but my difficulty was more that the current class setup was preventing me from playing my primary character how I wanted. To use my specific example, I wanted to be a pure mage. To me, in TES, this mainly consists of Destruction and Conjuration, with a side of Restoration. The issue here is that none of the classes offer those three; Conjuration is only found in Sorcerers and Restoration is only found in Templars. I know I could play a sorcerer and learn restoration skills in other ways, but I never would be able to get the "Restoring Light" skills. Furthermore, I think there is an easy solution. Just like every main-line TES game, ESO should have a Custom Class option.
These custom classes would not be OP; each skill branch is balanced for a different play style. So rather than making me be a sorcerer who never uses 'Dark Magic" but longs for "Restoring Light," the game would let me chose the three lines that I most preferred.
This introduces more creativity and diversity to the game world; rather than limiting players to 4 starting points players now have access to 220 potential starts.
Any Comments?