Piracy and You!

Post » Tue Aug 24, 2010 11:36 pm

Just a quick question to everyone since piracy is one of the main concerns with developers not exclusively building games for PC these days. Long ago you had to own and have the disc inserted into the CD/DVD drive for it to run. But CDs and DVDs are easy to duplicate with software imaging programs. Now a large percentage of PC gamers download.

My theory is to have some sort of authenticator, used for security purposes on future credit cards and now World of Warcraft uses them for login security.

Why can't the same be implemented for PC games. A one time code generator that are either shipped to you or are distributed to Wal Mart's all over (or whatever other mass chain store). You then print out a digital receipt with a barcode on it and you give it to the clerk, they hand you a single authenticator.

It would make pirating harder since you would need something physically in your hands to even log in and it cant be replicated easily since you need to know the exact algorithm it uses to generate the random code.

Just a thought, let me know if its already been done or thought of. Thanks!
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DAVId Bryant
 
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Post » Tue Aug 24, 2010 10:27 pm

Great now the publishers will have another exscuse for jumping PC game prices up another $10 a pop. thanks for that!
Oh, and they'll still push crappy unfinished and otherwise broken product to market!
Kudos.
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Doniesha World
 
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Post » Tue Aug 24, 2010 5:30 pm

This sounds like complicated way... It sounds like Piracy will be easier option that all this hassle.

Piracy is huge deal with many Publishers/Developers but yet none of them has way to prove that Piracy is hurting sales in any way.
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laila hassan
 
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Post » Tue Aug 24, 2010 10:42 pm

@OP Piracy is just a scapegoat used to justify lost sales for crappy releases like shoddy ports, buggy ass games, and empty promises. Let me ask you this, if piracy was so bad then why does PC gaming still exist? Piracy has existed on the PC platform since it's inception. But yet somehow they still make a profit from it otherwise no one would release on the platform at all. I mean that should be quite common knowledge by now. If something isn't profitable why even release it on the platform at all? Because it's a scapegoat.

How much do you wanna bet if sales are effected with Crysis 2 it will be blamed on piracy?

Let me ask you this, do you remember the Gears of war release on PC? It was and still is a buggy piece of ****. I know because I own it on both PC and 360. I actually bought two copies so I could enjoy it will all of my friends, and my clan mates on PC. What did cliff say after the release? I quote "I will never release another title on PC because it's a piracy ridden platform." But what was the real reason sales were effected? Because it was so damn buggy. THAT'S IT.

If you want a good article on piracy from a company that would go completely bankrupt due to piracy go to wolfire. They did an amazing article on it. Which sums up to 1 pirated copy does not equal one lost sale. There are a million reasons why but the big one is because of the fact that when you download a pirated copy. It's not actually stealing from the company. It's a copy of the original pirated game. Meaning someone uploaded their original copy and it was copied a million times over. Also just because someone downloads that copy doesn't mean they were gonna actually buy the game in the first place. So it's not one lost sale.

Look at piracy for some cases as an extended demo. Some people pirate games to demo the final product to see if it's gonna be horrible. In this case some people pirated Crysis 2 to see how buggy it was, they noticed just how buggy the software is so decided not to buy it.

But that doesn't mean everyone uses pirated copies as a way to demo the product and then go out and buy it.

There will and always will be people who just pirate anything so they don't have to spend money on it. Those people are scum. They don't care if the game is the best thing since sliced bread, they'll still pirate it, **** enjoy it, and never buy it.

Now since we are on the discussion. I'll admit I "pirated" Crysis 2. I got the leak and actually enjoyed it. So I tried the demo which was pretty good but I was remaining optimistic for the release. I bought the game. Do I regret it? Well since it hasn't even been a month after launch I'll have to get back to you on that. If in 6 months everything that was promised isn't in the game, and all the bugs aren't fixed (well the major ones.) then hell yea I'll regret it. Then I can damn sure tell you I will never buy another Crytek product again.


A demo does the exact same thing. If someone downloads a demo and it's horrible they wouldn't buy the retail product now would they? So if anything demo's are just as bad as piracy as they do the exact same thing.

Anyways here's the wolfire article : http://blog.wolfire.com/2010/05/Another-view-of-game-piracy

I would advise anyone to see an unfiltered and unbiased look at piracy to look at it. It's not from a corporate big wig who is trying to justify why their **** ass release didn't get good sales. It's from an honesty independent developer who has no reason to lie because piracy will effect him 100X worse then any AAA developer.

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lilmissparty
 
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Post » Wed Aug 25, 2010 3:20 am

Hooray! more DRM, i just love GFWL and SecuRom!
Oh, and they would disable that feature just like they do with any other anti piracy measures.
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Annika Marziniak
 
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Post » Wed Aug 25, 2010 4:41 am

the ONLY idea i like is what the xbox 360 does when you first start a game disk it reads the plastic center of the disk to make sure it can read the xbox/microsoft hologram logo. it works and prevents piracy....yes yes i know well you can still hack and rip 360 games but puit that 360 online and it will be flagged in a heartbeat it gets flagged enough and your banned from xbox live. its a good concept and frankly the only one i like. this crap of only being able to install a pc game so many times blows! due to wonderfull steam and they idiotic drm crap i can no longer install metro 2033 on my pc...........and ive only installed it once!!!!!!!!!!!!!!!!
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Dan Wright
 
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Post » Wed Aug 25, 2010 8:27 am

@OP Piracy is just a scapegoat used to justify lost sales for crappy releases like shoddy ports, buggy ass games, and empty promises. Let me ask you this, if piracy was so bad then why does PC gaming still exist? Piracy has existed on the PC platform since it's inception. But yet somehow they still make a profit from it otherwise no one would release on the platform at all. I mean that should be quite common knowledge by now. If something isn't profitable why even release it on the platform at all? Because it's a scapegoat.

How much do you wanna bet if sales are effected with Crysis 2 it will be blamed on piracy?

Let me ask you this, do you remember the Gears of war release on PC? It was and still is a buggy piece of ****. I know because I own it on both PC and 360. I actually bought two copies so I could enjoy it will all of my friends, and my clan mates on PC. What did cliff say after the release? I quote "I will never release another title on PC because it's a piracy ridden platform." But what was the real reason sales were effected? Because it was so damn buggy. THAT'S IT.

If you want a good article on piracy from a company that would go completely bankrupt due to piracy go to wolfire. They did an amazing article on it. Which sums up to 1 pirated copy does not equal one lost sale. There are a million reasons why but the big one is because of the fact that when you download a pirated copy. It's not actually stealing from the company. It's a copy of the original pirated game. Meaning someone uploaded their original copy and it was copied a million times over. Also just because someone downloads that copy doesn't mean they were gonna actually buy the game in the first place. So it's not one lost sale.

Look at piracy for some cases as an extended demo. Some people pirate games to demo the final product to see if it's gonna be horrible. In this case some people pirated Crysis 2 to see how buggy it was, they noticed just how buggy the software is so decided not to buy it.

But that doesn't mean everyone uses pirated copies as a way to demo the product and then go out and buy it.

There will and always will be people who just pirate anything so they don't have to spend money on it. Those people are scum. They don't care if the game is the best thing since sliced bread, they'll still pirate it, **** enjoy it, and never buy it.

Now since we are on the discussion. I'll admit I "pirated" Crysis 2. I got the leak and actually enjoyed it. So I tried the demo which was pretty good but I was remaining optimistic for the release. I bought the game. Do I regret it? Well since it hasn't even been a month after launch I'll have to get back to you on that. If in 6 months everything that was promised isn't in the game, and all the bugs aren't fixed (well the major ones.) then hell yea I'll regret it. Then I can damn sure tell you I will never buy another Crytek product again.


A demo does the exact same thing. If someone downloads a demo and it's horrible they wouldn't buy the retail product now would they? So if anything demo's are just as bad as piracy as they do the exact same thing.

Anyways here's the wolfire article : http://blog.wolfire.com/2010/05/Another-view-of-game-piracy

I would advise anyone to see an unfiltered and unbiased look at piracy to look at it. It's not from a corporate big wig who is trying to justify why their **** ass release didn't get good sales. It's from an honesty independent developer who has no reason to lie because piracy will effect him 100X worse then any AAA developer.
Quoted because more people need to get thier heads out of thier asses and understand this truth.
Pirated games are not lost sales as no sale was possible prior to the pirating. however releasing poor porduct will result in pracy and that "could" result in loss of sales due to poor product + high Cost of product.
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Ells
 
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Post » Tue Aug 24, 2010 7:24 pm

@OP Piracy is just a scapegoat used to justify lost sales for crappy releases like shoddy ports, buggy ass games, and empty promises. Let me ask you this, if piracy was so bad then why does PC gaming still exist? Piracy has existed on the PC platform since it's inception. But yet somehow they still make a profit from it otherwise no one would release on the platform at all. I mean that should be quite common knowledge by now. If something isn't profitable why even release it on the platform at all? Because it's a scapegoat.

How much do you wanna bet if sales are effected with Crysis 2 it will be blamed on piracy?

Let me ask you this, do you remember the Gears of war release on PC? It was and still is a buggy piece of ****. I know because I own it on both PC and 360. I actually bought two copies so I could enjoy it will all of my friends, and my clan mates on PC. What did cliff say after the release? I quote "I will never release another title on PC because it's a piracy ridden platform." But what was the real reason sales were effected? Because it was so damn buggy. THAT'S IT.

If you want a good article on piracy from a company that would go completely bankrupt due to piracy go to wolfire. They did an amazing article on it. Which sums up to 1 pirated copy does not equal one lost sale. There are a million reasons why but the big one is because of the fact that when you download a pirated copy. It's not actually stealing from the company. It's a copy of the original pirated game. Meaning someone uploaded their original copy and it was copied a million times over. Also just because someone downloads that copy doesn't mean they were gonna actually buy the game in the first place. So it's not one lost sale.

Look at piracy for some cases as an extended demo. Some people pirate games to demo the final product to see if it's gonna be horrible. In this case some people pirated Crysis 2 to see how buggy it was, they noticed just how buggy the software is so decided not to buy it.

But that doesn't mean everyone uses pirated copies as a way to demo the product and then go out and buy it.

There will and always will be people who just pirate anything so they don't have to spend money on it. Those people are scum. They don't care if the game is the best thing since sliced bread, they'll still pirate it, **** enjoy it, and never buy it.

Now since we are on the discussion. I'll admit I "pirated" Crysis 2. I got the leak and actually enjoyed it. So I tried the demo which was pretty good but I was remaining optimistic for the release. I bought the game. Do I regret it? Well since it hasn't even been a month after launch I'll have to get back to you on that. If in 6 months everything that was promised isn't in the game, and all the bugs aren't fixed (well the major ones.) then hell yea I'll regret it. Then I can damn sure tell you I will never buy another Crytek product again.


A demo does the exact same thing. If someone downloads a demo and it's horrible they wouldn't buy the retail product now would they? So if anything demo's are just as bad as piracy as they do the exact same thing.

Anyways here's the wolfire article : http://blog.wolfire.com/2010/05/Another-view-of-game-piracy

I would advise anyone to see an unfiltered and unbiased look at piracy to look at it. It's not from a corporate big wig who is trying to justify why their **** ass release didn't get good sales. It's from an honesty independent developer who has no reason to lie because piracy will effect him 100X worse then any AAA developer.
Quoted because more people need to get thier heads out of thier asses and understand this truth.
Pirated games are not lost sales as no sale was possible prior to the pirating. however releasing poor porduct will result in pracy and that "could" result in loss of sales due to poor product + high Cost of product.
quoting this again, i pirate some games ( which im not sure if they're gonna be good enough) my self and if i like the game, i buy it, if i dont i unistall it..
after i downloaded the leaked beta, i felt bad and bought 2 copies; one for me, one for my cousin. and now he's complaining about the game not including dx11 removing POM and stuff like that. the game is so bad, even my cousin doesnt want it.. FOR FREE..
and im sick of developers using pricy as a lame ass excuse why they wont bother to release another game on the pc.. EVERY single one of them needs to check CDprojekts, the developers behind the witcher 2, and see their point of view on DRM and pircy.. its absolutely amazing how there are a few developers left in this fail gaming industry who are not retarded as ****.
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Noraima Vega
 
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Post » Wed Aug 25, 2010 4:30 am

@OP Piracy is just a scapegoat used to justify lost sales for crappy releases like shoddy ports, buggy ass games, and empty promises. Let me ask you this, if piracy was so bad then why does PC gaming still exist? Piracy has existed on the PC platform since it's inception. But yet somehow they still make a profit from it otherwise no one would release on the platform at all. I mean that should be quite common knowledge by now. If something isn't profitable why even release it on the platform at all? Because it's a scapegoat.

How much do you wanna bet if sales are effected with Crysis 2 it will be blamed on piracy?

Let me ask you this, do you remember the Gears of war release on PC? It was and still is a buggy piece of ****. I know because I own it on both PC and 360. I actually bought two copies so I could enjoy it will all of my friends, and my clan mates on PC. What did cliff say after the release? I quote "I will never release another title on PC because it's a piracy ridden platform." But what was the real reason sales were effected? Because it was so damn buggy. THAT'S IT.

If you want a good article on piracy from a company that would go completely bankrupt due to piracy go to wolfire. They did an amazing article on it. Which sums up to 1 pirated copy does not equal one lost sale. There are a million reasons why but the big one is because of the fact that when you download a pirated copy. It's not actually stealing from the company. It's a copy of the original pirated game. Meaning someone uploaded their original copy and it was copied a million times over. Also just because someone downloads that copy doesn't mean they were gonna actually buy the game in the first place. So it's not one lost sale.

Look at piracy for some cases as an extended demo. Some people pirate games to demo the final product to see if it's gonna be horrible. In this case some people pirated Crysis 2 to see how buggy it was, they noticed just how buggy the software is so decided not to buy it.

But that doesn't mean everyone uses pirated copies as a way to demo the product and then go out and buy it.

There will and always will be people who just pirate anything so they don't have to spend money on it. Those people are scum. They don't care if the game is the best thing since sliced bread, they'll still pirate it, **** enjoy it, and never buy it.

Now since we are on the discussion. I'll admit I "pirated" Crysis 2. I got the leak and actually enjoyed it. So I tried the demo which was pretty good but I was remaining optimistic for the release. I bought the game. Do I regret it? Well since it hasn't even been a month after launch I'll have to get back to you on that. If in 6 months everything that was promised isn't in the game, and all the bugs aren't fixed (well the major ones.) then hell yea I'll regret it. Then I can damn sure tell you I will never buy another Crytek product again.


A demo does the exact same thing. If someone downloads a demo and it's horrible they wouldn't buy the retail product now would they? So if anything demo's are just as bad as piracy as they do the exact same thing.

Anyways here's the wolfire article : http://blog.wolfire.com/2010/05/Another-view-of-game-piracy

I would advise anyone to see an unfiltered and unbiased look at piracy to look at it. It's not from a corporate big wig who is trying to justify why their **** ass release didn't get good sales. It's from an honesty independent developer who has no reason to lie because piracy will effect him 100X worse then any AAA developer.

QFT, PC gamers became tired of crappy games be pushed out and paying 50 bucks for it, now its also to see how crappy of a port over a game is and if its worth the 60 bucks that PC games are not starting to cost (used to be 50 bucks now 60 bucks is becoming far to prevalent). I'm not saying everyone will buy the game if they like it, a lot do. If they developers would produce better games there would be less piracy.

Gaming industry is full of stupid, self-centered developers that take no pride in thier work, produce a bag o' crap then get pissed off when people don't buy thier bag o'crap and blame it on piracy etc. It's the old get rich quick scheme, when it doesn't work find another one. I will take a bet though that some corperate big-wig and or bean counter broke wind and forced the dev team to produce this lower quality product.

I understand that Crysis 1 was a hardware intensive game, and I can understand wanting to expand your purchasing base, thats good buisness. What isn't good buisness is lying about a product, producing lower quality and expecting people to just give up our money because it shares the name of a really good game.
I will never pre-order a game again after Deus Ex 3, and I am only keeping that one because Eidos pushed back the release date to fix some bugs and POLISH (hint, hint Crytek) the game up (I guess we will see if they were true to the original or they are just standing on the shoulders of giants and riding the gravy train to derailment). After that I will wait for patches and REAL feed back on games, and wait till the price drops. Crysis 2 is entertaining and I do have fun with it, however it is only a $30 game.
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Anthony Diaz
 
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Post » Tue Aug 24, 2010 11:53 pm

I understand that Crysis 1 was a hardware intensive game, and I can understand wanting to expand your purchasing base, thats good buisness. What isn't good buisness is lying about a product, producing lower quality and expecting people to just give up our money because it shares the name of a really good game.
I will never pre-order a game again after Deus Ex 3, and I am only keeping that one because Eidos pushed back the release date to fix some bugs and POLISH (hint, hint Crytek) the game up (I guess we will see if they were true to the original or they are just standing on the shoulders of giants and riding the gravy train to derailment). After that I will wait for patches and REAL feed back on games, and wait till the price drops. Crysis 2 is entertaining and I do have fun with it, however it is only a $30 game.

yea dont think they will **** us up with deus ex human revolution tho. because altho its a shame, not alot of people know about the first game. so i have good feelings about it. and also portal 2, Duke nukem forever and the witcher 2 will be great to.

p.s. : duke nukem forever is also pushed back by a month and half to polish the game.. and if i am correct they are polishing the game since few months ago back in 2010.. looking forward to team dukematch and capture the babe :)
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Nomee
 
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Post » Wed Aug 25, 2010 3:58 am

http://www.pcgamer.com/2011/03/25/just-cause-boss-says-hiring-hackers-and-better-games-will-beat-pc-piracy/

This dev gets it. He admits poor console ports are one of the major issues. Its a great read. Spread it around.
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bonita mathews
 
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