Plate Armour

Post » Fri Sep 21, 2012 11:18 pm

Plate (or anything similar) armor has been in all the TES games I've played (3,4,5). So I'm thinking how a heavily armored warrior can run miles in-game. Any thoughts about this?
User avatar
Jamie Lee
 
Posts: 3415
Joined: Sun Jun 17, 2007 9:15 am

Post » Fri Sep 21, 2012 8:22 pm

Magic.
User avatar
cosmo valerga
 
Posts: 3477
Joined: Sat Oct 13, 2007 10:21 am

Post » Sat Sep 22, 2012 12:23 am

Magic.
hardy har har
User avatar
Katy Hogben
 
Posts: 3457
Joined: Mon Oct 30, 2006 12:20 am

Post » Sat Sep 22, 2012 3:27 am

The same reason in all the games you could jog forever.....gameplay mechanics.

To put it simply, if you couldnt run it would feel slow...and that would make it boring.



Dont read into game mechanics.
User avatar
Rachell Katherine
 
Posts: 3380
Joined: Wed Oct 11, 2006 5:21 pm

Post » Fri Sep 21, 2012 11:59 pm

Maybe they should at least put different stances according to heavy or light armor
User avatar
Georgia Fullalove
 
Posts: 3390
Joined: Mon Nov 06, 2006 11:48 pm

Post » Sat Sep 22, 2012 2:06 am

different how? do wearer's of fur armor have a trembling stance when fighting dragons? xD
User avatar
yermom
 
Posts: 3323
Joined: Mon Oct 15, 2007 12:56 pm

Post » Sat Sep 22, 2012 9:51 am

Nah .... more like, if wearing fur armor he would walk normally, but with heavy he would be "less mobile" or he would give heavier steps
User avatar
Imy Davies
 
Posts: 3479
Joined: Fri Jul 14, 2006 6:42 pm

Post » Fri Sep 21, 2012 7:10 pm

I used to hate it in Oblivion when I had multiple characters of different builds and I'd go from light armored high athletics to a slow heavy armored character. For some reason in Ob' you really noticed it.
To be honest I really hated it. Can't say it is as bad in Skyrim which is better IMO
User avatar
jeremey wisor
 
Posts: 3458
Joined: Mon Oct 22, 2007 5:30 pm

Post » Sat Sep 22, 2012 5:17 am

The people living in Tamriel are well-built and healthy. They can go on for miles and miles where couch potatoes like us would drop simply by putting the armour on.
User avatar
Ymani Hood
 
Posts: 3514
Joined: Fri Oct 26, 2007 3:22 am

Post » Fri Sep 21, 2012 8:24 pm

I used to hate it in Oblivion when I had multiple characters of different builds and I'd go from light armored high athletics to a slow heavy armored character. For some reason in Ob' you really noticed it.
To be honest I really hated it. Can't say it is as bad in Skyrim which is better IMO
Yeah, it's definitely more "convenient" but less realistic. It may be that some Heavy Armors would be evenly distributed, but others like daedric would be heavy off balance
User avatar
Kelly John
 
Posts: 3413
Joined: Tue Jun 13, 2006 6:40 am

Post » Sat Sep 22, 2012 5:35 am

Read the book ( i forget the name) about the Heavy Armor Warrior that was such the Master it weighed nothing. To the point he could make love in it. Quite well from what is gathered...So, I'd imagine he could get around the block pretty quick.
User avatar
MarilĂș
 
Posts: 3449
Joined: Sat Oct 07, 2006 7:17 am

Post » Sat Sep 22, 2012 4:37 am

Read the book ( i forget the name) about the Heavy Armor Warrior that was such the Master it weighed nothing. To the point he could make love in it. Quite well from what is gathered...So, I'd imagine he could get around the block pretty quick.
And this master would make rusty iron armor?
User avatar
Rudy Paint fingers
 
Posts: 3416
Joined: Sun Nov 11, 2007 1:52 am

Post » Sat Sep 22, 2012 9:57 am

And this master would make rusty iron armor?
What?
User avatar
Alexis Acevedo
 
Posts: 3330
Joined: Sat Oct 27, 2007 8:58 pm

Post » Fri Sep 21, 2012 10:06 pm

What?
I said Heavy Armor was Heavy (obviously) so it would be hard to wear, so ,yes , the "master smith" could make very light armor, but what about all the crappy low level heavy armor you find?
User avatar
Veronica Martinez
 
Posts: 3498
Joined: Tue Jun 20, 2006 9:43 am

Post » Sat Sep 22, 2012 3:41 am

I said Heavy Armor was Heavy (obviously) so it would be hard to wear, so ,yes , the "master smith" could make very light armor, but what about all the crappy low level heavy armor you find?
I see...My post was in relation to heavy armor, in general, from a warrior that was a master of heavy armor. It has nothing to do with a smith.
User avatar
Maya Maya
 
Posts: 3511
Joined: Wed Jul 05, 2006 7:35 pm

Post » Sat Sep 22, 2012 1:37 am

I see...My post was in relation to heavy armor, in general, from a warrior that was a master of heavy armor. It has nothing to do with a smith.
Oh... okay then, sorry
User avatar
Judy Lynch
 
Posts: 3504
Joined: Fri Oct 20, 2006 8:31 am

Post » Sat Sep 22, 2012 3:39 am

I suppose it like a pair of heavy boots. When you first buy them they seem really heavy and tiring but over time your leg muscles develop and you get to a point you don't even realise they are there.

I think people seriously need to remember this is a game. There is a line between realism and being a total pain in the %6$*.

Having something weigh you down as you play may be more realistic but it isn't exactly very exciting.
User avatar
Sxc-Mary
 
Posts: 3536
Joined: Wed Aug 23, 2006 12:53 pm

Post » Sat Sep 22, 2012 1:42 am

I suppose it like a pair of heavy boots. When you first buy them they seem really heavy and tiring but over time your leg muscles develop and you get to a point you don't even realise they are there.

I think people seriously need to remember this is a game. There is a line between realism and being a total pain in the %6$*.

Having something weigh you down as you play may be more realistic but it isn't exactly very exciting.
You're probably right. Like Sims in real time. I get it.
User avatar
Lily
 
Posts: 3357
Joined: Mon Aug 28, 2006 10:32 am

Post » Sat Sep 22, 2012 1:01 am

Oh... okay then, sorry
Ha! No need to apologize. I wanted to make sure we were on the same page....book...Speaking of which,

http://www.uesp.net/wiki/Skyrim:Hallgerd%27s_Tale

That is why one can sneak, run and move in HA.
User avatar
Lovingly
 
Posts: 3414
Joined: Fri Sep 15, 2006 6:36 am

Post » Sat Sep 22, 2012 1:07 am

Speaking of the impracticality of HA, maybe Beth should add something like a "hardcoe" mode (Fallout NV) in future TES games or DLCs, where heavy armor would have extra effects depending on your choices.
User avatar
Judy Lynch
 
Posts: 3504
Joined: Fri Oct 20, 2006 8:31 am

Post » Sat Sep 22, 2012 5:46 am

That's probably also why they gave modders so many tools. In case they wanted to tweak things like that.
User avatar
Michelle Smith
 
Posts: 3417
Joined: Wed Nov 15, 2006 2:03 am

Post » Sat Sep 22, 2012 4:12 am

That's probably also why they gave modders so many tools. In case they wanted to tweak things like that.
I have a good-ish PC, but I bought Skyrim for Xbox, so, no mods. Kinda' regretting it now.
User avatar
Stu Clarke
 
Posts: 3326
Joined: Fri Jun 22, 2007 1:45 pm


Return to V - Skyrim

cron